• If you would like to get your account Verified, read this thread
  • Check out Tickling.com - the most innovative tickling site of the year.
  • The TMF is sponsored by Clips4sale - By supporting them, you're supporting us.
  • >>> If you cannot get into your account email me at [email protected] <<<
    Don't forget to include your username

Any White Wolf Fans Here

Not at all. I just don't like the Storyteller System much. And it's hard to ever forgive White Wolf for starting the current trend of releasing one small basic rules book and eight billion "sourcebooks," "clanbooks," "supplements," and what have you.
 
I tried playing Vampire: The Masquerade for a couple months, but it didn't really work out. This is not due to the system itself, but rather due to the fact that it was being run by the guy I refer to as "The Plot Bomb" in the D&D Character Story thread. He freely admitted that he ran the game just to take his frustrations out on us, and the impossible opposition got old after a while. Maybe it's just the Atlantic County area, but everyone I've met around my way who runs a Vampire campaign is an utter jerk.

Still, there was much I liked from World of Darkness, although I saw some inconsistencies that irked me. I mean, the Vampires are terrified that Gehenna is coming, the Werewolves are terrified that the Apocalypse is coming, the Wraiths are terrified that the Oblivion is coming, the Mages are actively seeking to bring about the Ascension, and the Faeries and Mummies and Hunters are... doing whatever it is that they do to prevent or cause their personal supernatural crisis events, Risen Demons and Fallen Angels have apparently just joined the mix, and (unofficially on the Web, of course) the Immortals are competing for the Prize in the Gathering.

Now, do you really mean to tell me that everybody's soiling their trousers with worry over a dangerously imminent paranormal Armageddon, and after being aware of one another's existence for uncounted centuries, not one of these groups has thought to compare notes with any others with an eye to preparing for it? Well, that was my character's goal: To make contacts among the other Creatures of the Night, intending to build an alliance capable of saving the world from the coming End of Days, a sort of Occult Justice League if you will.

Picture Kevin "Silent Bob" Smith as a vampire, and you've got my character, Warren Morrison. He was a comic book writer & artist Embraced by a fan from Clan Toreador who wanted to preserve his talent for the ages. After the initial shock wore off, he came to a realization that helped him keep a better grip on his humanity. "All these other vampires make their big mistake by obsessing over being dead for eternity, and about everything they've lost, and they can't help but go nuts because of that." Looking at the matter from his perspective in comic books, he hit on an idea: "I'm still the same person I was before, only now I have powers and abilities far beyond those of mortal men. I'm faster, I'm stronger, bullets won't kill me... Yeah, I've got weaknesses, but hey, Superman has Kryptonite, I've got sunlight. I can work around it." And so, getting himself a mask and a grappling hook, he decided to become a superhero, prowling L.A. by night and protecting the innocent, alongside his best friend Tom (my brother's character, best described as Laurence Fishburne as a vampire Shaft). At least, that was the plan, since our Storyteller was really only interested in throwing waves of Sabbat and Pentex goons at us and yanking our franklins over pointless clues.

Still, I'm intrigued by the idea of monsters as the good guys, banding together for mutual support. If there was a way to run it without all the pop-angst, nihilism, and petty backstabbing, I probably would play it again. Since the only other guy running it in my area assured me that all the pop-angst, nihilism, and petty backstabbing are vital components of the experience, I think I'll just stick to borrowing a few concepts, stirring in some of the Cabal from GURPS Horror and the Companions of Horus from Dark*Matter, and attempting to homebrew something for later.
 
I prefer Atlas games...

These guys are just plain mad geniuses. The best games out there are Over The Edge (which is based on surreal horror) and Unknown Armies (which is transendental horror. Sounds silly, but it's actually one of the best concepts for a game that I've ever seen). I urge you gamers out there to have a look at those two bizzare games, because you're really missing out.

That said, the best campaigns I've ever been in were either White Wolf games or based on White Wolf's World of Darkness. You can actually have a lot of fun playing a Toreador, and being a Mage is pretty nifty I must say. Unfortunately everybody here plays LARPs, which I consider to be the most annoying concept since work was invented. Go back to table top you mooks, you're making fools of yourselves! LOL
 
Another recommendation for those who want a White Wolf-style game without having to actually bother with White Wolf: Nobilis. (Or, as it's occasionally called, "Sandman, the RPG.") It's expensive, yeah, but it's a great game for the price.
 
Personally, I was never a big White Wolf fan. An ex-girlfriend tried to get me into it, but several things turned me off, mainly system-oriented. I was never able to completely create my character, because no matter what areas I tried to excel in, I would drastically lack skill in another area that would seem pretty basic to the average human being, like DRIVING. I know characters are supposed to be balanced as far as strengths and weaknesses. Believe me, I've been through my share of munchkinized characters, but this system didn't seem like I could start out being anything but your average Joe with a bloodlust, if I wanted to get anywhere. The way she described the progression system seemed way too slow to me. Speaking in D&D terms, I'm one of those players who feels that PCs should be exceptional and above average in relation to the general population. This should ESPECIALLY be the case for vampires! She tried to convince me that I could probably get something I'd be interested in by using merits and flaws, but when I looked those rules over, it reminded me of the nightmare that is AD&D 2nd edition: Skills and Powers. Finally, on a little bit of a pettier/sillier note, I just didn't like the character sheets. Filling in bubbles for stats just made me feel like I was taking a Scantron test. 😱

Mad, that sounded like a really good character concept for a vampire, and is probably the most original one I've seen, as far as Vampire characters go. It's a shame for it to go to waste because of sh*tty players/storytellers who seem to gain the most enjoyment from ruining the game for others. When I created my character(tried to), I wanted something similar, as far as thinking in a completely different manner from the rest of the vampire world. Unfortunately, I didn't know how to go about doing it, since I couldn't figure out how I could make him be a vampire that's "anti" vampire (Personal feelings getting in the way, I was honestly never really a big fan of vampires.). I like your concept.
 
What's New

2/22/2025
Visit Clips4Sale for the webs largest selection of fetish clips in one site!
Door 44
Live Camgirls!
Live Camgirls
Streaming Videos
Pic of the Week
Pic of the Week
Congratulations to
*** brad1701 ***
The winner of our weekly Trivia, held every Sunday night at 11PM EST in our Chat Room
Back
Top