Hello folks, it's me again, your intrepid game programmer.
I am currently tearing my hair out (well, not really, but you know) over how to implement the Game Show Host in this game thingy. I have two methods, either of which could work;
1) A full-body character, drawn as a caricature. I'm not going to use an actor for the host because all game show hosts are inherently phony anyway (plus I don't think I could get one who looked as corny as I'd like).
2) A "face-in-the-monitor" style like Max Headroom. This would require a *lot* less memory and animation frames. It also means he couldn't directly tickle the contestants, as he has no arms.
Either one is inherently doable, I just can't decide which to use. Whaddaya'll think?
I am currently tearing my hair out (well, not really, but you know) over how to implement the Game Show Host in this game thingy. I have two methods, either of which could work;
1) A full-body character, drawn as a caricature. I'm not going to use an actor for the host because all game show hosts are inherently phony anyway (plus I don't think I could get one who looked as corny as I'd like).
2) A "face-in-the-monitor" style like Max Headroom. This would require a *lot* less memory and animation frames. It also means he couldn't directly tickle the contestants, as he has no arms.
Either one is inherently doable, I just can't decide which to use. Whaddaya'll think?