I am designing a tickling session app that partners could use during their tickling play, and would be interested to hear people’s ideas about what actual games would be good.
The game I’m currently including is an original game in which the lee has to negotiate their way through a simple maze, but where the walls are invisible at first. The lee gets tickled when they run into a wall, and there are also special walls that double the tickling time or make the lee start again in a new maze.
I’m designing the game such that the lee can proceed without touching any buttons by grunting the correct number of times. For instance, in my maze game, the lee grunts once to move north, twice to move east, etc. This allows them to use the app even if they are bound and gagged!
This means that, from when the game starts, choices are made solely by the lee, and the app itself controls progress of the game, including announcing tickling duration and implement, and timing each bout of tickling.
The ler can therefore allow the game to take its course, and just acts as the implacable agent of the tickling, simply enforcing the punishments that the app decrees!
Please let me know if you have any ideas for games you would like to see used in the app. Maybe they could be simple dice or guessing games that you think would be exciting.
Many thanks in advance.
The game I’m currently including is an original game in which the lee has to negotiate their way through a simple maze, but where the walls are invisible at first. The lee gets tickled when they run into a wall, and there are also special walls that double the tickling time or make the lee start again in a new maze.
I’m designing the game such that the lee can proceed without touching any buttons by grunting the correct number of times. For instance, in my maze game, the lee grunts once to move north, twice to move east, etc. This allows them to use the app even if they are bound and gagged!
This means that, from when the game starts, choices are made solely by the lee, and the app itself controls progress of the game, including announcing tickling duration and implement, and timing each bout of tickling.
The ler can therefore allow the game to take its course, and just acts as the implacable agent of the tickling, simply enforcing the punishments that the app decrees!
Please let me know if you have any ideas for games you would like to see used in the app. Maybe they could be simple dice or guessing games that you think would be exciting.
Many thanks in advance.