Ilohnoh1
3rd Level Red Feather
- Joined
- Apr 4, 2008
- Messages
- 1,714
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Hi all.
Very soon you will see the last pages of my latest comic, and then before starting its sequel, I am working on a new project:
"Tk Hotel"
I have made quite a few games already, of all kinds, but this one is in its own way unique... if just because it's an 'on-line' game. Yes, you read that right.
Now don't start expecting a tickling MMOrpg or something, because that's not what it is. But it is the very first tickle game where you can play alongside other Tickle Theater members, compete a bit and visit each other's places.
Okay, so what is it like?
Basically, the easiest way to describe it is that it is a little bit like the board game 'Monopoly', but different. This too, is a board game. It has streets and on those streets hotels can be built. Unlike in Monopoly each player can only build ONE hotel (at least for now, I might change that in the future). But also unlike in Monopoly, you can take a closer look at the hotel(s) and see the action inside.
This is a game where you own one hotel, where you build your hotel (you have to buy and place rooms as well as other facilities such as a restaurant, gym, a pool, shops, etc.) Not all are mandatory and some are 'uncommon' (to be unlocked/found) but you will need to match a certain target in order to improve your hotel's quality; The number of stars. You start off with a very small 1-star hotel and you can build it out to a massive 30-floor 5-star hotel! Of course people pay more visiting a luxurious hotel than they are willing to pay for staying at a 'dump' of a 1-star hotel.
You yourself stay in hotels too (as you travel around the board) and pay the owner of the square for the stay. You get to see other players' hotels as well and in your own hotel you will be able to see a number of rooms (with tickle action) animated. They're simple 2-frame animations and rather small, but you can go and 'spy' (look through the key-hole) to get a good quality closeup of the important part of the scene. Of course... you have to have guests otherwise there's nobody being tickled. But I'm not going into the gameplay any further right now. And yes, there are more guests than just the other players.
This is, as I said before, an on-line game. But it's not something that you're going to spend a couple of hours playing each day. Basically you get ONE TURN per day on which you move on the board, can manage your hotel, can enjoy the tickle actions in your hotel, can look at what other players have built and how they did their hotel lay-out and choices. There will also be some pictures that you can unlock. But basically, you get one turn per day... you collect the earned cash from visitors and if you have enough, you spend it on getting more rooms (extra capacity allows faster income), facilities (they have their own advantages too), etc. The program connects to the internet, but only for updating. It's not a real-time game, and bandwidth is practically nothing. It's something you log in to regularly (probably/preferably once a day) and slowly you see your hotel grow (you build it yourself), more people tickled in different ways, etc.
Finally, because of the nature of this game, being early is your advantage. By this I mean two things:
- There is a maximum amount of players: 46 in total. This number will not rise. If there are 46 active players, the game is full and nobody else can join, until someone decides to leave and release their hotel, or if they just stop playing for a long time and I'm doing a cleanup. FULL IS FULL.
- There are in total 8 streets. It doesn't really matter on which street you are (except the view is different) but the first time you log in you are allowed to pick a street and number. Do you want to erect your hotel at "Nylon Street 4", at "Feather Street 7" or perhaps at the wonderful "Laughter Boulevard"? When a number is taken it's taken and when a street is full it's full. So if you care about the street name, you want to be fast to claim your favourite spot. (I will be releasing the map ahead of time so you can already get a look at the available streets).
And for now... a picture. This is not an example of the game content or tickle action... it's the opening screen.
You see you need to log in to play, but this is a quite simple thing. This game is limited to Tickle Theater members ONLY. The way to sign up is (when the game is released) to send me a PM requesting for a passcode. Your name is equal to (or a part of) your forum name here and the pass code is a combination of letters/numbers that I will send you. You only need to type that once, it will then register you on the computer so you don't have to type that every time. Please don't send me PMs yet, but if you like to play this then I will later probably accept pre-reservations.
For now, please answer in the poll (honestly!) whether this is something you would like to play or not... it's just so I get an indication how full the game will get (if at all) and if I have to create a system for NPC players to help keeping the game running well (hopefully not needed).
Very soon you will see the last pages of my latest comic, and then before starting its sequel, I am working on a new project:
"Tk Hotel"
I have made quite a few games already, of all kinds, but this one is in its own way unique... if just because it's an 'on-line' game. Yes, you read that right.
Now don't start expecting a tickling MMOrpg or something, because that's not what it is. But it is the very first tickle game where you can play alongside other Tickle Theater members, compete a bit and visit each other's places.
Okay, so what is it like?
Basically, the easiest way to describe it is that it is a little bit like the board game 'Monopoly', but different. This too, is a board game. It has streets and on those streets hotels can be built. Unlike in Monopoly each player can only build ONE hotel (at least for now, I might change that in the future). But also unlike in Monopoly, you can take a closer look at the hotel(s) and see the action inside.
This is a game where you own one hotel, where you build your hotel (you have to buy and place rooms as well as other facilities such as a restaurant, gym, a pool, shops, etc.) Not all are mandatory and some are 'uncommon' (to be unlocked/found) but you will need to match a certain target in order to improve your hotel's quality; The number of stars. You start off with a very small 1-star hotel and you can build it out to a massive 30-floor 5-star hotel! Of course people pay more visiting a luxurious hotel than they are willing to pay for staying at a 'dump' of a 1-star hotel.
You yourself stay in hotels too (as you travel around the board) and pay the owner of the square for the stay. You get to see other players' hotels as well and in your own hotel you will be able to see a number of rooms (with tickle action) animated. They're simple 2-frame animations and rather small, but you can go and 'spy' (look through the key-hole) to get a good quality closeup of the important part of the scene. Of course... you have to have guests otherwise there's nobody being tickled. But I'm not going into the gameplay any further right now. And yes, there are more guests than just the other players.
This is, as I said before, an on-line game. But it's not something that you're going to spend a couple of hours playing each day. Basically you get ONE TURN per day on which you move on the board, can manage your hotel, can enjoy the tickle actions in your hotel, can look at what other players have built and how they did their hotel lay-out and choices. There will also be some pictures that you can unlock. But basically, you get one turn per day... you collect the earned cash from visitors and if you have enough, you spend it on getting more rooms (extra capacity allows faster income), facilities (they have their own advantages too), etc. The program connects to the internet, but only for updating. It's not a real-time game, and bandwidth is practically nothing. It's something you log in to regularly (probably/preferably once a day) and slowly you see your hotel grow (you build it yourself), more people tickled in different ways, etc.
Finally, because of the nature of this game, being early is your advantage. By this I mean two things:
- There is a maximum amount of players: 46 in total. This number will not rise. If there are 46 active players, the game is full and nobody else can join, until someone decides to leave and release their hotel, or if they just stop playing for a long time and I'm doing a cleanup. FULL IS FULL.
- There are in total 8 streets. It doesn't really matter on which street you are (except the view is different) but the first time you log in you are allowed to pick a street and number. Do you want to erect your hotel at "Nylon Street 4", at "Feather Street 7" or perhaps at the wonderful "Laughter Boulevard"? When a number is taken it's taken and when a street is full it's full. So if you care about the street name, you want to be fast to claim your favourite spot. (I will be releasing the map ahead of time so you can already get a look at the available streets).
And for now... a picture. This is not an example of the game content or tickle action... it's the opening screen.
You see you need to log in to play, but this is a quite simple thing. This game is limited to Tickle Theater members ONLY. The way to sign up is (when the game is released) to send me a PM requesting for a passcode. Your name is equal to (or a part of) your forum name here and the pass code is a combination of letters/numbers that I will send you. You only need to type that once, it will then register you on the computer so you don't have to type that every time. Please don't send me PMs yet, but if you like to play this then I will later probably accept pre-reservations.
For now, please answer in the poll (honestly!) whether this is something you would like to play or not... it's just so I get an indication how full the game will get (if at all) and if I have to create a system for NPC players to help keeping the game running well (hopefully not needed).