EcEu
TMF Master
- Joined
- Apr 23, 2008
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Hiya everybody, it's been about a day since I joined so I figured I'd introduce myself with a project of mine that directly relates to the focus of this forum.
This is a flash game I started putting together a couple months ago and I'm gradually working to finish. The game itself is played with the mouse. It's a hand-eye coordination game where you have to navigate the cursor through a path and not touch the walls.
I really like to give some meaning to my pieces, so the story for the game is based around the world of my two characters: Euphoria and Giselle. The plot of the game is self explanitory once you let it load up, so give it a try 😀
The developmental sketch is also in my scraps on dA, as i go and draw up the other ones i'll update this topic 😀
http://eceu.deviantart.com/art/Maze-Game-Beta-70677552
This is just the First part, I have already outlined the basic idea of the 2nd and 3rd parts. Feed back is highly appreciated 😀
Edit 4.25.08:
Thanks for checking it out everyone 😀
Keep in mind I learned how to use flash on my own, everything in this game was made from scratch.
Unless for some reason you didn't read, this is just the first part, i still need to make the 2nd and 3rd parts.
If you didn't cheat, then you should be able to move to the final screen from the finish button.
I have the outline right here, so i'll give you a preview of the parts i still need to make and try not to spoil anything.
Part 2: So after tying up Euph, it's time to wake her up, and make the final preparations for the goal of the game which is to tickle her 😀
for the 2nd part, the view point is going to change to the side of the couch near her feet. A small screen in the beginning will give the option of navigating through a simple course, and the other option to go through a difficult one. From the first part, you see the paths relate to the actions that happen in the background, like the S curve is like winding the ropes around her ankles ect.
So both the easy and hard path will start at her head, then go back around her torsoe, then finally across her feet to the finish button. Taking the harder path will result in more changes to the background than taking the easy one.
Part 3 is going to be a reward for mastering your mouse-fu! I still need to solve the programming, but it's going to be a free play tickle extravaganza 😀
This is a flash game I started putting together a couple months ago and I'm gradually working to finish. The game itself is played with the mouse. It's a hand-eye coordination game where you have to navigate the cursor through a path and not touch the walls.
I really like to give some meaning to my pieces, so the story for the game is based around the world of my two characters: Euphoria and Giselle. The plot of the game is self explanitory once you let it load up, so give it a try 😀
The developmental sketch is also in my scraps on dA, as i go and draw up the other ones i'll update this topic 😀
http://eceu.deviantart.com/art/Maze-Game-Beta-70677552
This is just the First part, I have already outlined the basic idea of the 2nd and 3rd parts. Feed back is highly appreciated 😀
Edit 4.25.08:
Thanks for checking it out everyone 😀
Keep in mind I learned how to use flash on my own, everything in this game was made from scratch.
Unless for some reason you didn't read, this is just the first part, i still need to make the 2nd and 3rd parts.
If you didn't cheat, then you should be able to move to the final screen from the finish button.
I have the outline right here, so i'll give you a preview of the parts i still need to make and try not to spoil anything.
Part 2: So after tying up Euph, it's time to wake her up, and make the final preparations for the goal of the game which is to tickle her 😀
for the 2nd part, the view point is going to change to the side of the couch near her feet. A small screen in the beginning will give the option of navigating through a simple course, and the other option to go through a difficult one. From the first part, you see the paths relate to the actions that happen in the background, like the S curve is like winding the ropes around her ankles ect.
So both the easy and hard path will start at her head, then go back around her torsoe, then finally across her feet to the finish button. Taking the harder path will result in more changes to the background than taking the easy one.
Part 3 is going to be a reward for mastering your mouse-fu! I still need to solve the programming, but it's going to be a free play tickle extravaganza 😀
Last edited: