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Tales of Emertung [VX Ace]

Having finally gotten to play this.
I must say this my favorite rpg to come out in years.
It has everything I want.
Cute characters.
Emphasis on ticklish spots and how it effects each girl.
Pure tickling without the erotic mix and a lot of fun branching paths without the frustrating battle systems.
I absolutely loved it and can't wait for more.
Thank you kindly.
 
Pretty cool. I'm quite a fan of the gameplay format. Straight storytelling and exploration, with no grinding or combat encumbering things.

I'd like if it the scenes were a bit longer, but I realize this was a prologue and that they may've been short due to pacing. Would love to see more of Norah. The sleepy scene with Jen was a bit short, but intriguing.

Really looking forward to seeing what else is on the way.

Excellent work.
 
Well, I have to admit that I wasn't sure if I would enjoy a purely narrative driven game, but this was absolutely fantastic. I would certainly HOPE you would continue this project, as I have been absolutely hooked from a purely story perspective. I also appreciate the different paths that can accomplish the same end.

Will there be more erotic tickles as the game progresses, or will you be keeping with the style of focusing on a particular spot at a time and the more torturous aspects of it? Either way, if you continue to work on this game, I fully plan to play it!
 
Thanks for the feedback all. Still pecking away at the next section while I can. Though I am halfway regretting that I started playing around with the project right before MV came out. Feel like I've spent too much time editing up the old style to switch over now. Oh well.

Would love to see more of Norah.
Hah, glad someone liked her. She actually started out much quieter when I started writing her character, but the forthright/suspicious personality seemed more natural by the time she had sent the player back-and-forth all those times.

She and most of the prologue characters should be back at some point.

Well, I have to admit that I wasn't sure if I would enjoy a purely narrative driven game, but this was absolutely fantastic. I would certainly HOPE you would continue this project, as I have been absolutely hooked from a purely story perspective. I also appreciate the different paths that can accomplish the same end.
Thanks. 🙂 I can't guarantee any big world-changing options for the time being, but I like to add a little variation here and there.

Will there be more erotic tickles as the game progresses, or will you be keeping with the style of focusing on a particular spot at a time and the more torturous aspects of it? Either way, if you continue to work on this game, I fully plan to play it!
Honestly, my style might come across as having more vanilla dumb fluff compared to some of the other writers on these sites. So I guess it depends on your definition?

There are some character relationships that will be a bit more intimate later down the line though, so we'll see where it goes.
 
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Update! I made a boat.

That is all.
 

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I'm stuck right now, I have the lockpick kit but can't get through any doors.
 
I'm stuck right now, I have the lockpick kit but can't get through any doors.
You have to take it and several other items back to Gwen first. She's the one who does the unlocking.
 
Sorry for the late reply. Been pretty busy with things lately. Work. Life. Anticipated video game releases... Etc.

It's been a while, but I'm still chipping away at the project when I find the time. I'll try to post more of an update soon, when I have a bit more to show.
 
Wouldn't want Lurk to feel like he's the only one bumping this thing.
Definitely understand that life gets in the way.
But, there's more than one of us excited for your next update.
Take three months. Three years. Whatever. 😀
 
Yeesh. Last time I say, "coming soon." 😀 Sorry I haven't had many breaks from work lately, but I've made some progress here and there.

I think I might end up dividing up what I'm working on a bit, just so I can get the next chunk of story done. Which might be disappointing to anyone expecting a huge chapter after such a long wait, but smaller pieces at a time hopefully means having more frequent releases. Hopefully.
 
And we're back! (sort of)

It's been ages since I last posted anything, so I'm not sure if anyone's still checking in (and who can blame ya), but I finally found the time to make a bit of progress on things... Just in time for pre-Halloween!

Yeah... I apologize for the long silence, but life has been busy, and I didn't want to pop in just to repeat myself every month that I still didn't have anything to show for it...

Anyway!

Recap: The update takes place a few days after the prologue. There was a prison break last time where some people escaped a facility ran by a criminal group called the Balor. A young elven woman named Kali was recaptured, and her previously imprisoned girlfriend Keera is offered a deal by the Balor's leader that could help them both. Meanwhile, Clara, one of the Balor officers, has to deal with the aftermath of screwing up her orders last time, and allowing the prison break to happen in the first place. End Recap.

I tried to make some scenes a bit longer this time around, but admit that this chapter's a bit more linear and dialogue-heavy than the first. It's more about setting up a few more of the main characters than anything, and there are some "puzzle" sections that were just me getting the hang of RPG Maker tutorials back in the day. But hopefully a few people will still enjoy new character context anyway.

If you get stuck it's helpful to remember that examining certain items and interacting with people more than once could reveal additional dialogue.

There are probably some bugs to fix and/or changes to make later, but I want to post what I have now before I lose my nerve and disappear again. Please report any issues and I'll try to fix them when I can. Thanks, and sorry for the wait.


Chapter 1 Download: Without RTP
https://mega.nz/#!5JkAUAZb!aqtjWYUFBrxew2o69qhpXpu3nVOXy-Yimre-MblfKRE

Chapter 1 Download: With RTP
https://mega.nz/#!ZZ1WnKrJ!DWzl5HMjb1Ilp6zJj3EB_f3F5MPY91bSCTy4LhpZE1Q
 
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Sweet. Glad I decided to check this site today (So sad its essentially dead) Ill check out the update
 
Possible bug, but, after I get back to the house from he cave and the notes on the floor are noticed I cannot move to go look at them
 
Sweet. Glad I decided to check this site today (So sad its essentially dead) Ill check out the update
Yeaah, I don't know if many people will notice any updates here, but I still figured I should go ahead and post it where the project had started out. Thanks for checking it out.

Possible bug, but, after I get back to the house from he cave and the notes on the floor are noticed I cannot move to go look at them

Woops, don't know how I managed to miss that on my playthrough, but I think I see the problem. I'll try to patch it up in a minute.
 
Went ahead and updated the links above. Sorry about that, hope it works now.
 
Oooh, a new chapter? Awesome 😀

Gotta play it over the weekend. Thanks for your effort 🙂
 
I have two serious complaints:
1. I was loving it and it ended!
2. I can't wait wait for the next chapter!
Humpf.
(Great job sir, really happy to see this is still alive. Your writing is top notch so far.)
 
I am really amazed by the 'density' of tickle scenes. Instead of filling the game with 'stretching' game play, you just come up with a story element (dialogue, preparation for the mage test, ...) or add a tickle scene. And every other element made sense or set the tone for a character or relationship (like a tiring chase through a city, or a 'random' mage test, but that's what we expect from mages, don't we? Pushing boulders through a cave to get to a flower to summon a demon? Totally mage-like!).
Add the quality of your writing, and this is already pretty amazing! I also like your characters so far, with Cici being my favorite.

So, definitely hoping for a continuation 😀
 
(Great job sir, really happy to see this is still alive. Your writing is top notch so far.)

Thanks. Hopefully it won't stay dead for quite as long this time. 😀

I am really amazed by the 'density' of tickle scenes. Instead of filling the game with 'stretching' game play, you just come up with a story element (dialogue, preparation for the mage test, ...) or add a tickle scene. And every other element made sense or set the tone for a character or relationship (like a tiring chase through a city, or a 'random' mage test, but that's what we expect from mages, don't we? Pushing boulders through a cave to get to a flower to summon a demon? Totally mage-like!).
Robin's test was truly a battle of wits. lol

Yeah, I wanted to find a balance between the story and puzzle elements in a way that lets you explore at your leisure while still expanding on the individual characters a bit. So any "puzzles" so far have been pretty simplistic as a result, but I'd probably rather have that than risk hurting the pacing with something more frustrating for the sake of it.


Add the quality of your writing, and this is already pretty amazing! I also like your characters so far, with Cici being my favorite.
Thank you, glad you liked it. 🙂

And glad Cici has a fan. She was fun to write.
 
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