TickleWiazard
2nd Level Red Feather
- Joined
- Nov 11, 2007
- Messages
- 1,307
- Points
- 0
I thought I recognized the layout of a lot of this game! I can see why you've used the sample maps, they're pretty good and of course, save a lot of time!
Cool game btw. I personally love the old hermit in the beginning and the entire magic water old lady dialog. If I could make a suggestion, lower the chance of confuse for the fairies in the beginning. They tend to make the simplest battles life threatening sometimes. I didn't have too much of a problem with it, but I can see how others who aren't grind veterans could get overwhelmed quickly.
I thought I recognized the layout of a lot of this game! I can see why you've used the sample maps, they're pretty good and of course, save a lot of time!
Yep, I modified several of the sample maps as a basis point. Some I rebuilt from scratch to look the the same in an effort to teach myself. Overall it saves a lot of time and I think as I get better I'll start expanding more.
BTW - I fixed the fairy quest bug you mentioned earlier. Took me a while to figure out what was happening. Thanks for the help.
Developer's Limbo is as far as the game goes currently. You can't get into the old tower...yet.
If you guys have a minute and finished the game so far, it would be helpful if I knew what your highest level was.
PS: Ok, TickleWizard the Orc Hound Master is tough, but the guy is a hound master. Those hounds were very unruly before he came around, and now they are tuned for carnal abuse and death. I hope everyone enjoys!
Thanks everyone for checking the game out.
Okay, TickleMFG... I consider myself pretty tenacious about making sure I'm as prepared as possible in RPGs so I made sure to raise enough money to purchase two sets of the iron armor (total of 12,000 G for those who aren't there yet) and battled around like mad to be sure I found EVERY treat.
My trio were all at level 18 by the time I hit the Limbo and the current "final boss" still gave me a touch of trouble (protip: stock up on stimulants--I didn't have enough usable items in general). Still, I made her squeal handily in the end.
I could have seen myself pumping up maybe one more level to get the money to buy up a bunch of magic waters, stimulants and high potions. With the proper gear/strategy and one more level I'm sure I could have run right over that fight.
As an aside I'd like to note how well I think you've married the elements of old school RPGs and the fetish without having to sacrifice elements of either. It's a blast to play even when I'm not in the mood for the rampant tickling or kinks!
Though when I AM in the mood, may I suggest Madler ultimately develop a skill to temporarily bind up a female victim? I'm not sure if any such technique is currently available to fighter templates in the game... but worth a shot!
Thanks for the feedback. I don't have any plans on binding up female victims though the battle system but the next chapter will come with more opportunities for drawn out tickling on restrained victims.
The next chapter is big so it's taking me a while to finish. I am glad you are enjoying the game :lol