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The Curse M/F Tickling RPG

I thought I recognized the layout of a lot of this game! I can see why you've used the sample maps, they're pretty good and of course, save a lot of time!
 
Cool game btw. I personally love the old hermit in the beginning and the entire magic water old lady dialog. If I could make a suggestion, lower the chance of confuse for the fairies in the beginning. They tend to make the simplest battles life threatening sometimes. I didn't have too much of a problem with it, but I can see how others who aren't grind veterans could get overwhelmed quickly.

Good point on the fairies. I wanted to make them the priority target and since they can pretty much be one-shotted I thought it would be ok. In retrospect I think I may take down the chance of them using that skill.

Glad you're enjoying the game.

I thought I recognized the layout of a lot of this game! I can see why you've used the sample maps, they're pretty good and of course, save a lot of time!

Yep, I modified several of the sample maps as a basis point. Some I rebuilt from scratch to look the the same in an effort to teach myself. Overall it saves a lot of time and I think as I get better I'll start expanding more.

BTW - I fixed the fairy quest bug you mentioned earlier. Took me a while to figure out what was happening. Thanks for the help.
 
Yep, I modified several of the sample maps as a basis point. Some I rebuilt from scratch to look the the same in an effort to teach myself. Overall it saves a lot of time and I think as I get better I'll start expanding more.

BTW - I fixed the fairy quest bug you mentioned earlier. Took me a while to figure out what was happening. Thanks for the help.

Your welcome bud! Always happy to help out! Btw, I think you have set the stats and skills for the "Orc Hound Master". He gets 3 devastating attacks and CANNOT be ran from.
 
i have passed to the limbo... is this the end of the game?
I think i need a key or something to enter the tower... but i cannot find it... any helps please!?
 
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Developer's Limbo is as far as the game goes currently. You can't get into the old tower...yet.

If you guys have a minute and finished the game so far, it would be helpful if I knew what your highest level was.

PS: Ok, TickleWizard the Orc Hound Master is tough, but the guy is a hound master. Those hounds were very unruly before he came around, and now they are tuned for carnal abuse and death. I hope everyone enjoys!

Thanks everyone for checking the game out.
 
When I finished the game, my party was 10 and 11. I didn't powerlevel much later on and could handle 2-3 orc fights before having to heal up if I didn't resort to items. Difficulty felt fairly balanced to me, the fights were annoying because if I fought I wouldn't come through unhurt, but there also weren't any fights that felt unwinnable. So far I feel it's an excellent game that's coming along great, only annoying part was that if I encountered more than one orc group on the way through an area that I couldn't run from, I'd have to burn items or retreat and make another go at it, or gain a few levels.
 
when I finished i was level 16 on all characters and that was just playing threw with out running away lots of fun the hound master was the only guy i fond hard but he is a hound master lol
 
I am between levels 15 and 16.

And thank you very much for the answer... i thought i was doing something wrong, as since english is not my mother language... i thought i didn´t understand anything... and I was getting crazy hehe...
 
Oh wow! I didn't realize there was a new version. Gonna try it now, thanks alot 😀
 
Developer's Limbo is as far as the game goes currently. You can't get into the old tower...yet.

If you guys have a minute and finished the game so far, it would be helpful if I knew what your highest level was.

PS: Ok, TickleWizard the Orc Hound Master is tough, but the guy is a hound master. Those hounds were very unruly before he came around, and now they are tuned for carnal abuse and death. I hope everyone enjoys!

Thanks everyone for checking the game out.

I finished out at level 15. I'm stingy with my potions and such and prefer to be strong enough to take down a boss with as little item use as possible.
 
Okay, TickleMFG... I consider myself pretty tenacious about making sure I'm as prepared as possible in RPGs so I made sure to raise enough money to purchase two sets of the iron armor (total of 12,000 G for those who aren't there yet) and battled around like mad to be sure I found EVERY treat.

My trio were all at level 18 by the time I hit the Limbo and the current "final boss" still gave me a touch of trouble (protip: stock up on stimulants--I didn't have enough usable items in general). Still, I made her squeal handily in the end.

I could have seen myself pumping up maybe one more level to get the money to buy up a bunch of magic waters, stimulants and high potions. With the proper gear/strategy and one more level I'm sure I could have run right over that fight.

As an aside I'd like to note how well I think you've married the elements of old school RPGs and the fetish without having to sacrifice elements of either. It's a blast to play even when I'm not in the mood for the rampant tickling or kinks!

Though when I AM in the mood, may I suggest Madler ultimately develop a skill to temporarily bind up a female victim? I'm not sure if any such technique is currently available to fighter templates in the game... but worth a shot!
 
First off - thanks everyone for your responses. Game balance is the hardest part for me to do solo, and I definitely don't want any battles to seem overly difficult or annoying.

Version 2.2 is up on the front page. The largest change being a revamp of the battle engine and animations. That should make the fighting a bit more exciting and less antiquated. I also added in a few story scenes for the transition into Chapter 3. You will ultimately end up in Developer's Limbo again until I can finish the next version. Chapter 3 is looking to be a large chapter from a story design and area standpoint. It may take me a little while to complete.

I am also adding in some longer static tickling scenarios in Garthen City, so when you feel like going into town and tickle torturing some lucky lady, by God you will have the chance.

This game is pretty much male fetish centric, however if any ladies are playing and would like me to add something in they would like to see, by all means share your suggestion.

*Spoiler*
Chapter 3 is going to ramp up the curse to branch out to other areas of the body so it will not be solely foot tickling.

Have a good one.
 
I have to say haven't done the 2.2 yet but the demon boss could have been a bit harder I took her down too fast and that was with out using any items not even potions
 
Okay, TickleMFG... I consider myself pretty tenacious about making sure I'm as prepared as possible in RPGs so I made sure to raise enough money to purchase two sets of the iron armor (total of 12,000 G for those who aren't there yet) and battled around like mad to be sure I found EVERY treat.

My trio were all at level 18 by the time I hit the Limbo and the current "final boss" still gave me a touch of trouble (protip: stock up on stimulants--I didn't have enough usable items in general). Still, I made her squeal handily in the end.

I could have seen myself pumping up maybe one more level to get the money to buy up a bunch of magic waters, stimulants and high potions. With the proper gear/strategy and one more level I'm sure I could have run right over that fight.

As an aside I'd like to note how well I think you've married the elements of old school RPGs and the fetish without having to sacrifice elements of either. It's a blast to play even when I'm not in the mood for the rampant tickling or kinks!

Though when I AM in the mood, may I suggest Madler ultimately develop a skill to temporarily bind up a female victim? I'm not sure if any such technique is currently available to fighter templates in the game... but worth a shot!

Thanks for the feedback. I don't have any plans on binding up female victims though the battle system but the next chapter will come with more opportunities for drawn out tickling on restrained victims.

The next chapter is big so it's taking me a while to finish. I am glad you are enjoying the game :lol
 
Thanks for the feedback. I don't have any plans on binding up female victims though the battle system but the next chapter will come with more opportunities for drawn out tickling on restrained victims.

The next chapter is big so it's taking me a while to finish. I am glad you are enjoying the game :lol

Restrained victims are my FAVORITE! :lol

I'm glad you're still moving forward on the project. No complaints from me!
 
-looks at my characters-

I feel like I cheated or something lol. My characters completed it all without the Iron Armor and they're only level 12. Guess I either got lucky or else I just know my way around games and how to equip/spread the buffing love/whateva. Still, reading how everyone else had a hellish time even when several levels above me... Heh. Only thing I had was one party member death during the final boss of chapter 2, and that was Mari getting "one-shot". One stimulant later and then an immediate Cover to make sure she didn't die while recovering (which worked since that's exactly whom the boss tried to KO again) worked out perfectly.
I did get curb stomped by the big guy the first time, but that was me testing the fight knowing full well he'd be strong (just wanted to see if anything would happen if I got crushed)...Well...That and he also got a lucky crit that 1-shot Madler for 1300 damage.

Even the orcs seem to have different opinions. I found the Hound Master to be incredibly easy in comparison to the other orcs. The hardest orcs for me were the Archers. Just the Archers. Their speed always kept my party from escaping immediately if need be, and their double shot arrows guaranteed my entire party quickly became poisoned. The fact they don't appear to be female also meant no tickling (didn't try it).
Poison also hurts in this game, so dealing with that on top of getting hit several times a round could really injure my party. Sooo yea. Chalk it up to "opinions may differ".



Now, about the game itself. You've got a good bit of changes since I first played. The new system works well and does make fights seem more "actiony" with the floating combat text. I always do enjoy scoring a crit just because you get those rainbow outlined numbers.

We now see that the world isn't just happy, fun time and all that. People die. People die real good. A blade is still a blade and you'll still die from getting cut enough. Mari's intro was good. I can't help but like those sort of scenarios. Madler continues to be his weird, foot tickle loving self and Teresa seriously needs a few feathers under those soles to try and make her smile a bit more. Girl way too uptight, and I got a good feeling being stuck with Madler is going to change some things about her.
I'm curious about that old tower and a few places that seemed like something would be there, but nothing was. A little disapointed that there isn't any game over scenes, but I can still live with it as I go around and witness Madler tickle all the super sensitive feet of the women in this world. Poor things...This is a real gift-er I mean curse.
I'm curious to see more of what happened with the boss. Very curious 🙂 I wonder if there will be more scenes like that...hmmm...

I like what you've got going on so far, but I do think you need a bit more work in the tickling. The scenes are incredibly short...and I think it would help to put a bit more details or story in each. I'd recommend taking a look at some of the tickle scenes in Tower of Gargalesis as examples on what I mean.
The laughing has kind of grown on me, and I do like to hear the different laughs instead of just the same laugh track for everything tickle related.
The real world pics being thrown in still jar me though. But it's something I'll have to live with, and I think when all is said and done it'll be something that helps others remember your work from other artists.

So I'm going around in Developer's Limbo and just poking all the girls I see. Looking forward to your next content release 😀

By the way, I have to say I did enjoy listening to the full speech in Limbo. It was very philosophical. Very deep. It holds truth for many an artist and I give you a nod for throwing that in.
 
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