Oblesklk
2nd Level Yellow Feather
- Joined
- Apr 18, 2001
- Messages
- 3,374
- Points
- 38
The game is available to download for free!
https://oblesklk.itch.io/the-cyriaan-chronicles-10
Wow, it's been a long time since I regularly posted here on the TMF. Time flies when you're in retirement. My name is Oblesklk and I've been a member of the online tickling fetish community since the 1990s. In the late 90s I started a company called Agency Publishing. We had two main services we provided: running the subscription site TickleTown and running several series of tickling comic books.
One of those comic books was titled "The Cyriaan Chronicles." It was a swords and sorcery based series of books. The background came from my quasi healthy obsession with Dungeons & Dragons, and playing dozens of role playing games (RPG) growing up.
I've always loved video games, so one of my 2022 resolutions is to build a tickling based RPG set in the Cyriaan Chronicles world. I am posting this to create awareness of the project where folks can post questions, feedback, that kind of thing. I will post more follow ups as there's something to share.
I'm also sharing copies of the comics' covers with this post as I think that would be fun to kind of relive those issues if you ever read them.
Frequently Asked Questions (FAQ)
Will the game be free to play?
Yes, when it releases, I plan on hosting it somewhere and anyone can just play it as much or little as they like.
What is a "tickling role playing game"?
For this game, it means the game will play like a normal video game RPG, but it was written by a tickler. While there will be tickling magic being used by one of the characters, most of the tickling will occur as cut scenes and interactions amongst the characters.
I don't understand what this is exactly? Is it something you play like on an Xbox, Nintendo, or Playstation system or buy through Steam?
Since we're not charging money, it likely wouldn't show up on Steam to purchase. It would be available for free to play and enjoy. You would either download the game and play it on your local machine, or play it on a web browser while the game is being hosted on a server.
I've taken inspiration from games in the Super Nintendo Entertainment System (SNES) era like Chrono Trigger, the Final Fantasy series (2, 4, 5, 6), Breath of Fire series, and Earthbound. I adored these games growing up, and still do. The graphics on the RPG Maker MZ will be similar to graphics in these 16-bit era RPGs. It's a RPG, so you take the role of a character and try to save the world. You meet up with other characters, do quests, kill dragons, save damsels in distress from ticklish fates, and try to keep your companions from likewise being captured by villainous enemies. It's a legit swords & sorcery RPG where you can play fighters with armor and swords, mages with ice storms, or priests with healing and support spells. There are boss fights, dungeons, cut scenes, inventory, experience and leveling, and side quests.
What tools are you using to develop it?
I purchased RPG Maker MZ late last year and spent two weeks getting down the fundamentals and working with various community created scripts to make this game slightly different than others created using the same tools.
Does this mean you're getting back into comic book publishing?
At this time, no. That may change in the future if I find retirement dull, or quit my day job.
You're calling this Cyriaan Chronicles #10. Is this like a comic book release?
Kind of. It's not a comic book, though. It will be a computer game you either download to your local machine and play, or play it via web browser. It will continue the storyline introduced in Cyriaan Chronicles #9, and leverage several characters already established in the series. But is it a unique, interactive story much like a comic book.
How can I contribute?
For now, the easiest way is just to stay engaged and keep up loosely with production updates. Feel free to post memories of the Cyriaan Chronicles comics specifically (if you ever read them), memories of tickling comics generally, if you're a game developer feel free to add feedback, and if you're a fan of RPGs feel free to share memories of games, characters, and scenes you've loved.
Would you ever charge for the game?
After it releases, no, that's not in my current plan. This is a passion project: a love letter to the community (hey, that's you!) who supported my comics and video projects for well over a decade.
Before release, I am considering whether starting a Kickstarter for this game makes sense. If only one person is interested in it, probably not! If I get a few dozen or so folks interested, then maybe. In exchange for contributing, players would get early beta access to the game, with me soliciting feedback on the game's development and content. The cash received would largely go to other artists: hiring artists to render images of the characters, possible custom battle animations, and possibly voice actors for some of the dialogue.
How far are you in development?
As of January 2022, I would say I'm probably 10% done. I have learned the coding needed, installed and tested the plugins for stability, and have done most of the scoping of the game. Now that the scope and basics are largely behind me, it's now about creating content. I have created two "zones" so far. Each zone represents roughly 60-80 minutes of game play. I am aiming for about 20-25 hours total to complete the game when it's done. I may go overboard with it and extend that time by adding new content and/or zones, but we'll see when I get there.
Will you do more of these?
It depends entirely how this goes. If one person is interested, I probably won't do further follow ups (although I hope the one person has a lot of fun with the game). If several people are engaged and excited by it, I would love to keep doing this. I find it really fun so far.
https://oblesklk.itch.io/the-cyriaan-chronicles-10
Wow, it's been a long time since I regularly posted here on the TMF. Time flies when you're in retirement. My name is Oblesklk and I've been a member of the online tickling fetish community since the 1990s. In the late 90s I started a company called Agency Publishing. We had two main services we provided: running the subscription site TickleTown and running several series of tickling comic books.
One of those comic books was titled "The Cyriaan Chronicles." It was a swords and sorcery based series of books. The background came from my quasi healthy obsession with Dungeons & Dragons, and playing dozens of role playing games (RPG) growing up.
I've always loved video games, so one of my 2022 resolutions is to build a tickling based RPG set in the Cyriaan Chronicles world. I am posting this to create awareness of the project where folks can post questions, feedback, that kind of thing. I will post more follow ups as there's something to share.
I'm also sharing copies of the comics' covers with this post as I think that would be fun to kind of relive those issues if you ever read them.
Frequently Asked Questions (FAQ)
Will the game be free to play?
Yes, when it releases, I plan on hosting it somewhere and anyone can just play it as much or little as they like.
What is a "tickling role playing game"?
For this game, it means the game will play like a normal video game RPG, but it was written by a tickler. While there will be tickling magic being used by one of the characters, most of the tickling will occur as cut scenes and interactions amongst the characters.
I don't understand what this is exactly? Is it something you play like on an Xbox, Nintendo, or Playstation system or buy through Steam?
Since we're not charging money, it likely wouldn't show up on Steam to purchase. It would be available for free to play and enjoy. You would either download the game and play it on your local machine, or play it on a web browser while the game is being hosted on a server.
I've taken inspiration from games in the Super Nintendo Entertainment System (SNES) era like Chrono Trigger, the Final Fantasy series (2, 4, 5, 6), Breath of Fire series, and Earthbound. I adored these games growing up, and still do. The graphics on the RPG Maker MZ will be similar to graphics in these 16-bit era RPGs. It's a RPG, so you take the role of a character and try to save the world. You meet up with other characters, do quests, kill dragons, save damsels in distress from ticklish fates, and try to keep your companions from likewise being captured by villainous enemies. It's a legit swords & sorcery RPG where you can play fighters with armor and swords, mages with ice storms, or priests with healing and support spells. There are boss fights, dungeons, cut scenes, inventory, experience and leveling, and side quests.
What tools are you using to develop it?
I purchased RPG Maker MZ late last year and spent two weeks getting down the fundamentals and working with various community created scripts to make this game slightly different than others created using the same tools.
Does this mean you're getting back into comic book publishing?
At this time, no. That may change in the future if I find retirement dull, or quit my day job.
You're calling this Cyriaan Chronicles #10. Is this like a comic book release?
Kind of. It's not a comic book, though. It will be a computer game you either download to your local machine and play, or play it via web browser. It will continue the storyline introduced in Cyriaan Chronicles #9, and leverage several characters already established in the series. But is it a unique, interactive story much like a comic book.
How can I contribute?
For now, the easiest way is just to stay engaged and keep up loosely with production updates. Feel free to post memories of the Cyriaan Chronicles comics specifically (if you ever read them), memories of tickling comics generally, if you're a game developer feel free to add feedback, and if you're a fan of RPGs feel free to share memories of games, characters, and scenes you've loved.
Would you ever charge for the game?
After it releases, no, that's not in my current plan. This is a passion project: a love letter to the community (hey, that's you!) who supported my comics and video projects for well over a decade.
Before release, I am considering whether starting a Kickstarter for this game makes sense. If only one person is interested in it, probably not! If I get a few dozen or so folks interested, then maybe. In exchange for contributing, players would get early beta access to the game, with me soliciting feedback on the game's development and content. The cash received would largely go to other artists: hiring artists to render images of the characters, possible custom battle animations, and possibly voice actors for some of the dialogue.
How far are you in development?
As of January 2022, I would say I'm probably 10% done. I have learned the coding needed, installed and tested the plugins for stability, and have done most of the scoping of the game. Now that the scope and basics are largely behind me, it's now about creating content. I have created two "zones" so far. Each zone represents roughly 60-80 minutes of game play. I am aiming for about 20-25 hours total to complete the game when it's done. I may go overboard with it and extend that time by adding new content and/or zones, but we'll see when I get there.
Will you do more of these?
It depends entirely how this goes. If one person is interested, I probably won't do further follow ups (although I hope the one person has a lot of fun with the game). If several people are engaged and excited by it, I would love to keep doing this. I find it really fun so far.
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