*kurch's spells and mils first salvos strike the Dark Nights and drive them back. However little damage is done with these first salvos and the Knights continue to move forward. kurch casts two spells of CREATOR's TURN UNDEAD and then quickly casts another two spells. These spells help to push the knights back again and does some damage though not much.*
These Dark Knights are really tough, only 13% of them have been destroyed so far. 😀😛
*fires the second salvo of special anti-Knight shells from the cannons*