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[VX Ace] The Laughing Isles

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While I am happy TickleWizard brought my game back, perhaps you all should have asked the creator - who is still alive - to post his game again? I have no clue what is up with this stupid Mediafire thing (Broke ToS? Oh SCREW YOU! You broke my heart, Mediafire. Now THAT'S a crime), but I'll get to the bottom of it.

If any of you would LIKE to text me, I can always give you my cell and we can back and forth when I can. If I can.

But yea.

I'm BACK!

And shockingly, Pokemon X and Y isn't consuming my life. In fact, I'm barely touching it - much to the annoyance of my friends around here.

Alas, all I can post for now - will have to talk more later. Just wanted to let everyone know I'm still alive and clinging on and ~keep on keepin on~.

Oh so you just give ANYONE your cell number? Psh....There went me feeling special >.>

PS. You should touch X and Y 😉
 
-pokes my Private Message box-

Hm...Empty. 😛 Granted, some of you can contact me more than others since you have my cell number. Maybe I should give you all that? (¬ω¬) hmmmm...

Lol maybe it's because I have so many games in backlog. Still haven't touched Megami Tensei 4 yet or Disgaea D2: A Brighter Darkness yet. And I'm more wrapped up in my beloved Rune Factory 4 when I can play it.
Aside from that, the MMO Tera Rising has taken more of my time due to me hanging out with some TT buds on there.

Playing Tera, eh? Don't lose your life tho. Tera took me away from my life for a good ol' while 😛
Did get good enough to solo Manaya on normal mode tho. XD
Good to see that you are back! Hope you get DAT gamin' backlog on!
 
Dun dun DUUUUUN!

h625F1BE8


Man have I been out for too long. Looks like I missed the party, the afterparty, AND the hangover that follows. Well, now to crawl out from under the rock which I've been using for shelter and take a look at this game I remember being awesome from long ago. And hooey have I missed a lot of patches and updates. Almost like someone replaced a gold watch with a platinum one while I wasn't looking.

Oh, before we get started though...

Well done. Here come the test results.

You are a horrible person.

...That's what it says; a Horrible person.

We weren't even testing for that.

orson_wells_Slow-Clap.gif


And now onto business.

Man have I forgotten how awesome this game is. Right off the bat the memories start flooding back: the chocobo song, the great training exercises, the peeping Alraune in the north, the- oh, was that secret beach always there?

So yes, it's taken me a while but I've finally started to take notice of all the extra goodies you've been putting into this. When I played through the demo I was sort of breezing past all the side quests that were out of the way or I couldn't figure out or wasn't patient enough to grind and beat. A shame that I missed a whole lot of content, but at least now I can see it all.

It's kind of funny really. I started reading the posts here after my last one (took a good two hours as well) feeling good at having found the Ancestral Fly and the secret beach and the underground wolves, but as I continued to read... well, saying that there was a growing pit in my stomach was an understatement. I apparently missed a lot of good stuff this time around too, and I was trying to go for 100% completion. I was even dedicated enough to reach the escape tunnel only to reload a save from before the centaur raid because I noticed that one of the guards we saved had a face and name unlike the others. Good thing too, because that's how I found the Ancestral Fly.

God, can't even remember all the things mentioned in this thread I apparently missed. Guardian of Souls? Zombie thief? Cameo Ring? Idiotic game over in oni cave? Wut? Only reason I found the frog at all is because someone explicitly said that it would be missed as soon as you left the starting area, and I already knew where it would be (btw, curse you for putting an awesome drop at the BEGINNING of the damn game so I have to start ALL OVER AGAI-). I even spent ten minutes running around the cabin pressing z for good measure because someone somewhere dropped a hint about the cabin in relation to the zombie event - of which there are two apparently. What the hell have I been missing!?!

If I sound pissed, I'm no- well, it's because I am, but for the right reasons. Replayability is always excellent (even if this method is a little frustrating) and believe me when I say this is a game worth replaying. It's also making me consider trying a different class, which is another plus because I wasn't planning on doing so. I'd already made saves just before about every major boss fight or turning point with my Pally, so I was all set to hunker down and bide my time for chapter 2 while reliving the best the isles had to offer. But the knowledge that there's a missable at the beginning of the game has urged me to try something new, just to shake it up. So kudos to you there AW, whether that was intentional or not you achieved a great change in habit through your missables.

(Still bloody annoying that it's at the BEGINNING OF THE DAMN-)


Now onto some technical things before I dive into some story feedback (and oh ho yes I have some story- well, content feedback at least). Playing through as a Pally again after you've made your adjustments to the class, it's certainly different than how I remember last time going. First of all, I am incredibly grateful for the Holy Fingers ability, since its high hit chance and disregard for debuffs has saved me on a number of occasions. It's not a game-breaking offensive ability, about as strong as a regular attack, but it's a good lifeline for a low-damage like the Pally when we come up against some enemies that just like to dwindle our ATK stat.

And for balance, the DEF is as good as I remember it. It still feels good to just wade through a sea of monsters and leave barely-conscious, half-delirious giggling bodies in my wake. Actually, it's a bit better than I remember it, as I was able to speed out of the starting village and nearly bulldoze the Alraune with a substantial amount of hp left - with no heals or potions. That's something I distinctly remember being unable to do in my demo playthrough because it was one of the things I'd skipped over in my search for an exit. During my romp through Cave of Whispers, I was laughing of any damage (haha) and just breaking my way through walls of onis. I also feel like I used fewer heals during my fight with Tula than I did last time, though I might have been a level higher this time around; I don't know, it's been six months and a whole laptop ago.

However, even the highest of defenses can't save you from getting mobbed...

I bring this up because one fight that gave me a hellish time was the fight with the Ancestral Ticklefly. Now, I haven't seen any other Pally's complain about this, so maybe I tackled this a level lower than I should have, but it's still something I want to mention. The fight was going fine until she called all her little damn helpers, and which point I would almost unfailingly slowly get tickled into madness, outracing even my heals. At that point, a normal attack wouldn't even damage my Nadya, but when coupled with the Ancestral wiggling her toes at her she would be forced under an onslaught of tickles at full-force. I did beat her, eventually, but only by using 3 hi-potions in exchange for one in return. Well, I know now Nadya could have tickled the Ancestral for longer to get more rewards, but at the time it wasn't a very fair cost-reward ratio. In the big picture, I'd essentially spent two hi-potions on some experience and shards, neither of which were overwhelmingly impressive.

I'm not entirely sure what the Ancestral wiggling her toes does, since the icon isn't as handy as the ATK with a down arrow is, but I'm beggining to suspect that it nullifies or at least seriously dampens Nadya's defense. If that were the case, then I'd beg you to spare a nickel for us Pallys who hate to use items because we're minimalists like that. 😛

Another change I liked from my demo playthrough is that I found myself using items more for boss fights, which I mentioned I did with the Ancestral, the most notable of which were Necrobitch and Arachne in the caves. As mentioned previously, I'm a minimalist who hates to use anything that's not a given ability, like I'd sooner use heal than a potion (so what if I'm frugal?). I like to sink my money into more passive investments like better armour or weapons, but even I admit there needs to be some reason to have consumables otherwise it just breaks the economy of the game. So congrats for coaxing me out of my bad habits and getting me to use a potion here and there - and a shit-ton of antidotes. There's a pattern forming here...

Actually, on the topic of those two bosses, I want to point out something I found in the escape tunnels. I've mentioned already that my Nadya was brushing off most normal attacks pretty quickly, and even the centaurs did really low damage. As soon as I stepped in the caves though, I was taking 20s and 30s and upwards. Not that it's a bad thing, but it's a) a bit of a shocker and b) a helluva bitch to be fighting against two or more of 'em. I could leave the bed fully refreshed, enter the next cave and then get eaten down to about 40 health when I encountered two specters. It might be that they use MATK instead of ATK, it might be that place is just supposed to be that hard. Just letting you know, because as a tank it was pretty disheartening to see my Nadya's health get chewed up like that.

And you, sir, deserve another round of applause for your mining cart minigame. Bravo. Kudos. Well done. And also for your zombie child encounter, but mostly your minigame. Being somewhat accustomed to RPGMaker at this point, I know how difficult or at least off the rails it is to program something like that (OFF THE RAILS LOL). If you did it the way I think you did it, then I ache for you thinking of all the time you must have had to invest in it. But hey, it was most definitely worth it, or at least I think so. 🙂

That said, I am just a tad disappointed that we didn't get to see another rare npc-to-npc encounter like we did with the Scared Ticklefly on the surface. Not just something like the Tula-Necrobitch interaction either, like a proper encounter interaction. I'm not crying for it in every single dungeon and area, but, well, it wouldn't go amiss. >.> And with all those undead flying around, there was prime opportunity for it...

Anyhoo, I also noticed a few typos and mistakes and such, but nothing game-breaking like it appears to have been for other people. Although, unlike everyone else it seems, I wasn't trying to break the game. Those N[1] instead of \N[1] errors in the caves are still there, though you probably already know that, and there's a few other text things I've noticed wrong. One thing that I know for sure stuck out at me was that item descriptions would often if not always go off the side of the screen, making reading what exactly the effects do slightly difficult sometimes. As for anything else... I... can't... remember.

I swear, one of these days I'm going to find the time to sit down for a an evening with your game and an open doc and jot down everything I come across. Helpful notes are coming, I promise. Sometime. Hopefully.

Oh right, one more thing before we move on.

AnimeWatcher said:

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This, good sir, is a beautiful sight. I bow down to you, oh mighty Creator. Please don't postpone the release of chapter 2 for too long, else we weak-willed culls will die from anticipation.


Let me open this final part of my post with a quote. Well, another one.

Yes, the shy mage girl is indeed making her debut. In fact, she has already appeared in version 1.

:whistling:

Oh you cheeky bastard.

But seriously, this will, I think, be one of if not the most awesome part of the game for me. See, whether you think you're a good writer or not (and I think you are, just for the record) there is one thing that you do undeniably well, and that is laying little nuggets for us to find. Secret scenes like those ones I haven't found yet, secret items like those life ups you have hiding in the corners of the maps behind seemingly impassable barriers, secret places like that beach and the underground cave. But what has me hooked is your master plan, and it's quite obvious that you have one.

It's not uncommon for the main accompanying characters to be introduced in the opening bits of course, but what has me excited that I didn't even see this coming. Tula was obvious (perhaps bordering on a little too obvious if it doesn't pay off soon, though it sounds like it will), but honestly she was the only one from this first section that I thought would make it to become a party member, aside from maybe Worynn down the line eventually. Well, that was a lie, I'm suspecting the harpy too, but that's beside the point. Perhaps I'm making too big of a deal out of this, but things like this are really clever and it's really such a thrill for me to be surprised with a familiar face. Could be speaking to the inner fanboy deep down. Whatever the case, the idea that you'll be throwing out twists and turns along the way is certainly an exciting prospect.

Another part of your grand scheme that I'm loving the idea of is all these missable opportunities and branching paths for the character (love the introduction of the straightforward morality meter; or immorality meter, if you prefer). Even though it does seal of content during the first playthrough, if the game is worth replaying (and this one is definitely shaping up to be) it can be painless or even downright pleasurable to revisit all the fond memories that you maybe didn't capture with your saves. Which is where the missables come in: with a second playthrough I'm doing for the other paths, there's the chance I'll stumble across something I missed the first time around in the shared areas between the two. Extra incentive, and something to chew on while proceeding.

So yes, carry on you mad, mad schemer.

Alright, it's getting really late here, so I'm going to wrap up quickly. The last note I wanted to mention was that I really like your tease for chapter two. That monster girl was very scary, even though I sort of knew what was coming. I didn't even suspect that she was a big monster until that last part. I hope we don't have to kill her later, though she has eaten a few people... Ah well, we're all just different shades of gray anyway.

That's it, done for today, need to get some shut-eye. Nighty-night.

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Dun dun DUUUUUN!
Quote removed due to incredible length...


Okay, when you made the "Off the rails" pun, I thought to myself:

Hmm... Off the rails... ->>>LOL<<< -

"That feels an awful lot like a reference to.... Nah, not that many people (relatively speaking) watch that show.. It couldn't be...


Then I saw your final picture, and leaped from my chair shouting "AHA I KNEW IT, IT WAS A ZERO PUNCTUATION REFERENCE!!!!!!!!"
 
In the movemente training
How are we supposed to pass this part?
Whenever I try the character gets stuck in plants and is unable to continue to the end and then game over
 
In the movemente training
How are we supposed to pass this part?
Whenever I try the character gets stuck in plants and is unable to continue to the end and then game over

I'm stuck at the same part. I can get to the very end, where there's a bucket, but I can't interact with it, nor can I move any farther, due to a shrub.
 
I'm stuck at the same part. I can get to the very end, where there's a bucket, but I can't interact with it, nor can I move any farther, due to a shrub.


Hmm.... Did you take the shortcut? Because I don't think you're supposed to.

If you DID take the shortcut, don't. As for the bucket... The old guy should be standing in front of it, then you talk to him... But that's clearly not the case in your picture...

Hmm....

Do you have an out-dated version of the game?

Well, My suggestion is: Delete and re-install the game. If that doesn't work, try a different version of the game.

If THAT doesn't work... It might be incompatible with something on your computer... I'd try re-installing (Whatever the thing is called. RTX.. RTP.. RPGVX.. RPX..) after that.

If that doesn't work, I'm afraid I can be of no further assistance.
 
In the movemente training
How are we supposed to pass this part?
Whenever I try the character gets stuck in plants and is unable to continue to the end and then game over

Explain..

Do you mean you simply stop moving at a certain point, and can no longer move?

(Are you trying to take the shortcut?)

Explain exactly what happened. Spare no detail.

Who, What, When, Where, How, Why? You get the idea.
 
Didn't take the shortcut, he's not there. I literally just downloaded the game so it's the most recent version, I'll try reinstalling RPG whatever.
 
PxU1YvG.gif


Yep, it's time for that jackoff to make another post. The rare and illusive jackoff emerges!

This isn't the post I WANT to give - since I wanted it to be a post full of stuff~ however... better to get back into here.

Alright, so I left everyone with this list of games I hadn't played. Right? Right. But that ISN'T the reason for all this hush hush and quiet and "The Disappearance of Animewatcher". Truth is having lovely 10+ hour workdays tends to kill a lot of time to work on the project. AS SUCH~ The project has been slowed to a crawl. A crawl which I'm trying to get back onto its feet and give it a push to start running again.

Ahem- so yes, there is no hiatus - I am just falling in and out of lurker mode and doing my little vanishing act like I've done before (man I'm bad. SO bad).

Now for some other news- One of my best buds began working with me, and I finally told him about my tickle life. Turns out he was really curious and wanted to see more. When I told him about my game, he freaked. In a GOOD way. In a "WHY DIDN'T YOU TELL ME!? DUDE! AWESOME" sort of way. So now he is playing it, and now I've converted a non-tickle lover into...a TICKLE FETISHIST! MWAHAHAHA! So I've got him giving me feedback on the game directly as well.

But because of him, I've got even more things in the pipeline for you all. In the meantime, he helped show me some bugs that had happened... -points above- that I see some of you are experiencing.

SO!

I've updated the main post with a new link to an updated game. Enjoy! And for those who don't wanna look:

The Laughing Isles v1.9
[REDACTED] See later post

As you can see, still working on the game. BUT I hope to post soon a nice...well..MEGAPOST of stuff for you all. Will it be the finished Part 2? No. No sir. That is...if I had to give a number...only between 25% - 30% finished. It will, however, give some good stuff to rewet everyone's appetites.

So thank you all for continuing to support, review, discuss, and hold out hope for the game. As the Soul Calibur motto goes: "The Legend Will Never Die". Terribly sorry I've been so quiet and separated from the community. And for all you other game designers - I SHALL give you all valuable critiques soon too. Since I've played all your games. So YES! Trying to turn this stuff around.
 
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AW...my patients is legendary...still foolishly believe that ToG will be completed. Glad you are keeping yourself busy with work. Good stuff bro.
 
Going to have to say, not a fan of sendspace as a hosting choice. The download is not the game itself, but an exe for a downloader that
1. asks if I want to install adware, using the shady practice of requesting a user to click continue to agree to the installation, or decline to proceed to the downloading of their files
2. Gives a popup that asks if I'm sure I don't want adware, and to hit ok to install it and cancel to continue with my download
3. Asks permission for different adware the same way
4. Installs the adware regardless of my refusal
5. closes all browsers to finish the adware installation without asking permission/warning me
6. finally starts downloading the actual file I wanted
7. tells me I have a firewall issue and the download failed

The adware installed puts its own ads on website you visit, while providing no benefits. Even shadier, one of the pieces of adware installed on both chrome and firefox is called "youtube adblocker", which doesn't block ads at all, to pass itself off as a legitimate extension.
 
Then I saw your final picture, and leaped from my chair shouting "AHA I KNEW IT, IT WAS A ZERO PUNCTUATION REFERENCE!!!!!!!!"

Yay! Someone got my reference!

zp-cod4.jpg


So YES! Trying to turn this stuff around.

All hail the mighty jackoff, and his ability to sway ignorant minds as well as persist with hope in the direst of dreary circumstances. The powers of the Creator pale in comparison to his.


In all seriousness though, it's good to hear that you're wanting to make a one-eighty and are looking to do so. Developing a game while also holding down a job with hours like that is the kind of Herculean feat that puts me in awe of what you do. That your brain doesn't wear out is a testament to your dedication, and it makes me happy to see you continue to try. And congrats on turning your friend. 🙂
 
Remember what Yoda says. "Do. Or do not. There is no try."

Heh, don't worry, I'm keeping faith that you'll finish the game one of these days.

Lol one of these days I just might. Of course, by then the world might have collapsed due to the destruction of the internet. :lol

AW...my patients is legendary...still foolishly believe that ToG will be completed. Glad you are keeping yourself busy with work. Good stuff bro.

That...might be a bit foolish - but continue to believe in me and have patience! For if I end it...it shall be HALF the game I end it, not a partial bit. Therefore I beat ToG in completion-ess MWAHAHA!
Keeping myself busy isn't exactly helping the creation of the game. So yay to work but erk to TLI.

Going to have to say, not a fan of sendspace as a hosting choice. The download is not the game itself, but an exe for a downloader that
1. asks if I want to install adware, using the shady practice of requesting a user to click continue to agree to the installation, or decline to proceed to the downloading of their files
2. Gives a popup that asks if I'm sure I don't want adware, and to hit ok to install it and cancel to continue with my download
3. Asks permission for different adware the same way
4. Installs the adware regardless of my refusal
5. closes all browsers to finish the adware installation without asking permission/warning me
6. finally starts downloading the actual file I wanted
7. tells me I have a firewall issue and the download failed

The adware installed puts its own ads on website you visit, while providing no benefits. Even shadier, one of the pieces of adware installed on both chrome and firefox is called "youtube adblocker", which doesn't block ads at all, to pass itself off as a legitimate extension.

Mediafire is a much better choice.


Did you...Did you guys not uncheck the thing before you downloaded? Like, right before the download? The checkbox right underneath the big blue Download button that says "Download with sendspace accelerator and get recommended offers."? Because, if you uncheck that...you won't get any adware...:blink

But yes, Mediafire is better. Mediafire is also not going to be used atm. Why? Because I WAS using Mediafire for both the main game and the demo. Now, both files have been marked as Private by Mediafire, I have 2 strikes on my account, and warnings because I have broken the TOS by sharing my links on pornographic sites. So yes. Mediafire is currently on the backburner of things to use. If you can recommend another free to use one that would be worth it, let me know.

All hail the mighty jackoff, and his ability to sway ignorant minds as well as persist with hope in the direst of dreary circumstances. The powers of the Creator pale in comparison to his.


In all seriousness though, it's good to hear that you're wanting to make a one-eighty and are looking to do so. Developing a game while also holding down a job with hours like that is the kind of Herculean feat that puts me in awe of what you do. That your brain doesn't wear out is a testament to your dedication, and it makes me happy to see you continue to try. And congrats on turning your friend. 🙂

I've been told by my friends that I am a "Machine" with how I work (and on little sleep many times). So either I'm drawing my energy from some hidden elemental plane, or I'm knocking off years of my life for every hour of sleep I miss :lol
But thanks. I am really happy people are still playing my game AND looking at this thread. And I'm even MORE glad that TT wasn't lost, because ALLLL these games and ALLLL of you would have been lost to the void that is the interwebs. And it would've sucked to try and find each and every one of you again.
 
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