The Laughing Isles 2.0 STATUS UPDATE!
So it's time for another update on TLI! What do I have in store for you today?
The carnival is turning out to be an absolutely fun place, full of cheer, excitement...laughter. Lots of laughter. SO much laughter!
Why? Well the carnival is going to be a place full of naughty and fun tickle scenes sure to whet your appetite! BUT that isn't all! The major draw to the carnival is.....MMMIINIIIGAAAMES! I've got a couple in here at the moment I'm sure everyone is going to love - including a special one involving sponsors, arenas, and torturous punishment should you fail (but oh so sweet rewards if you win!)
Next up is something I'm loving because it was something I touted at the start.
Party System and Romance System are a GO! Start your engines (or idle them and bide your time for a worthy racing partner to come your way). Time to start huntin for love in this crazy world of tickling!
And this is an interesting one to give...Introducing...
SUPER RARE ENCOUNTERS!
The first super rare encounter has been brought into the game - and she is a doozy! Introducing the Ticklish Thief!
Starting with 2.0's area and onward, Ticklish Thiefs can be found roaming the wilds. These little faeries are (or what I'm ATTEMPTING anyway) a very rare encounter rate, so they'll require some hunting just like all Super Rare Encounters will. However, encountering a Ticklish Thief and beating her grants you some VERY phat loot! Each encounter can carry with it one of 3 'keys' that can drop as a reward. These keys can be used to unlock special tickle content.
Note - this content is bonus and in no way required to beat the game.
However, a key isn't 100% guaranteed. This is because a Ticklish Thief can also drop high quality items! What's more, a player will be rewarded QUITE handsomely for finding and beating one of these girls into submission with a guaranteed shard(currency) drop of large size (ohhhh...couple thousand...).
KEEP THOSE EYES OPEN!
So there is my little status update. I want you all to know I'm still working on the game when I can. But as Screamer says: "No updates doesn't mean development stopped!" and just because I get quiet doesn't mean production has halted.