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Wake up!!!!!!!!!!!!

I'll never forget sitting in with some players who accomplished NOTHING for, like, 6 hours. Okay, their characters bought some stuff, so there was alittle haggling and bartering, but that was IT. I've never in my life been so terminally bored.

Damn, you need to find better company, m8. In 4 hours, that's how long our sessions usually last, we do much, much more. For example, in one session:
- a guy got turned into a sheep
- while being a sheep, his sword got stolen by a party member
- while being a sheep, he got raped by a villager (though the debate is still open on how much of a 'rape' it was ... we still claim he enjoyed it 😀 )
- a guy got tossed out of the tower and burned by lightning bolt while falling down
- a guy ended up in a giant monster's ass, and a friend had to help him get out
- a guy changed into a lady, seduced a male nobleman, went to his bedchambers and had sex with him... until the spell wore off and the nobleman had him sent to the dungeon, where he spent some 'quality time' with his troll inmate

Yeah... that was only one session... we also had sessions where we tried to make my friend's raven familiar into a religious figure (a couple of villages even adopted the new 'god'), one where we tickled a whole village of nymphs to the death only to resurrect them and make them believe we're their saviors, one where the whole party gambled all their fortune to the party's ranger's hawk animal companion and had to pull his chariot naked and on all fours... these are just some of the examples.

Ahh... *sighs* ... good old D&D.

And as far as tickle-rps go, I am currently running (or would be, if I had inspiration, and not this STUPID WRITER'S BLOCK) a tk-based one...
 
I ran a campaign last summer where a whole sessions was basically that. The group had just gone through a rather large battle and then came to a large metropolis where they could buy/steal/kill/do anything, a lot of note passing. Mine was just a 3 hour we jumped right into, but my players had a blast having the ability to run around and act like kids in a candy.

There's a slim chance that it was the same story with this group, but I sincerely doubt it. I tried to take them through an adventure of my own that I and the original group I had gamed with had a rollicking good time with...and they barely got out of the starting gate. Just a different style of play, I reckon.
 
Nice going...two threads closed in two days...and the second one didn't involve Torve...who btw is a very fascinating individual..
 
There's a slim chance that it was the same story with this group, but I sincerely doubt it. I tried to take them through an adventure of my own that I and the original group I had gamed with had a rollicking good time with...and they barely got out of the starting gate. Just a different style of play, I reckon.

I'm in a game on Fridays. It's a pretty awesome group. It's a WoD campaign. I can't stomach the 4th ed D&D rules. If I go back to that system its old school 1st or 2nd.

There's none of this 6 hours accomplishing nothing B.S. We killed off those drags back in high school. :lol If you can't figure out how to use your character then it is more loot for me. :cool

As for gameplay, sometimes we just screw around, but it is in game and at least accomplishes something. Although there hasn't been much of that lately. We have a pretty awesome storyteller who has really put some work into the campaign.
 
As for gameplay, sometimes we just screw around, but it is in game and at least accomplishes something. Although there hasn't been much of that lately. We have a pretty awesome storyteller who has really put some work into the campaign.

Is "the storyteller" what they call the moderator/rule-monger/whatever these days? You know, what we used to call the dungeonmaster? Or is that just what they call it in WoD? Honestly, I'm so out of it, I don't even know what the acronym(WoD?)* stands for.

I didn't even know people still actually got together in meatspace and you know, like Rox said: Eat pizza and have a little mutual storytelling adventure together based on a fantasy construct. Add that to the few "genuinely good things to know" for 2009AD.

And, contrary to the title of the thread, I have probably successfully put the majority of the thread's readers to sleep.






*Well sure. I could look it up, but I'm just that lazy.
 
Is "the storyteller" what they call the moderator/rule-monger/whatever these days? You know, what we used to call the dungeonmaster? Or is that just what they call it in WoD? Honestly, I'm so out of it, I don't even know what the acronym(WoD?)* stands for.

I didn't even know people still actually got together in meatspace and you know, like Rox said: Eat pizza and have a little mutual storytelling adventure together based on a fantasy construct. Add that to the few "genuinely good things to know" for 2009AD.

And, contrary to the title of the thread, I have probably successfully put the majority of the thread's readers to sleep.






*Well sure. I could look it up, but I'm just that lazy.

Yes, I actually enjoy realspace.

Looking it up is no fun. Plus it would deny me the chance to be a smartass. Yes the "Storyteller" does equal the person in control of the module for WoD. In D&D it is the Dungeon Master. It is called the Game Master in other systems. So if you would like to get your geek cred up you need to use the correct terminology.

WoD is the World of Darkness game system. It is a game system primarily revolving around Vampires, WereWolves, Changlings, Mages, etc... The game mechanics are unique and very different from D&D. I personally really like the game system. Our campaign is set ten years in the future so it is modern. If you have seen the series think True Blood. It will give you a rough idea.

There's no stupid emo bullshit in the game. That is what everyone thinks when you are playing "Vampire". That is probably why when they updated the rules they pushed to change the name to World of Darkness.

We currently are all normal humans though we already have chosen our supernatural forms. It is not easy trying to stay alive when you are just a normal dude. It really makes for a fun game. I am playing a priest who is truly a Changeling (a fay being) but doesn't know it. He was a former combat medic who served in Afghanistan but is now a Chaplain. He is probably the coolest guy I've ever cooked up. :cool

So yeah. It's pretty cool.

Hey Izzy is this enough typing for you because my fingers are getting tired. I went for a 2 hour walk today and my last reserves of energy reside in my fingertips. You better be thankful!! :lol
 
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I've been meaning to try out WoD for some time now. Been so busy with 2 D&D campaigns (mix of 3.0 and 3.5), designing a tabletop system, and getting a deadlands game set up...how the hell do I have time for work?
 
If anyone's interested,I started a thread in the Tickling section about having your feet tickled while tied to the train-tracks!Anyone care to take a look?
 
Yes, I actually enjoy realspace.

Looking it up is no fun. Plus it would deny me the chance to be a smartass. Yes the "Storyteller" does equal the person in control of the module for WoD. In D&D it is the Dungeon Master. It is called the Game Master in other systems. So if you would like to get your geek cred up you need to use the correct terminology.

WoD is the World of Darkness game system. It is a game system primarily revolving around Vampires, WereWolves, Changlings, Mages, etc... The game mechanics are unique and very different from D&D. I personally really like the game system. Our campaign is set ten years in the future so it is modern. If you have seen the series think True Blood. It will give you a rough idea.

There's no stupid emo bullshit in the game. That is what everyone thinks when you are playing "Vampire". That is probably why when they updated the rules they pushed to change the name to World of Darkness.

We currently are all normal humans though we already have chosen our supernatural forms. It is not easy trying to stay alive when you are just a normal dude. It really makes for a fun game. I am playing a priest who is truly a Changeling (a fay being) but doesn't know it. He was a former combat medic who served in Afghanistan but is now a Chaplain. He is probably the coolest guy I've ever cooked up. :cool


"Storyteller" sounds more appropriate, anyway. I wonder if D&D might have avoided some confusion among it's detractors if they had hit on that name instead of "Dungeonmaster" early on. I mean, in a sense, that's what these games are (at least to me). Group storytelling. It's a pursuit that's probably as old as mankind itself, and can be wonderfully entertaining done right.

Ah! So this WoD USED to be the old Vampire game? Gotcha. Yeah, the whole vampire genre has really taken a hit these days, what with the Twilight franchise aiming for the I,Carly crowd.
Anywho, it sounds not unlike this Neil Gaiman book that I'm afew chapters into called Neverwhere, at least in some respects.
 
Yes FeatherDaemon..you have done your duty...go in peace..giggles..
 
"Storyteller" sounds more appropriate, anyway. I wonder if D&D might have avoided some confusion among it's detractors if they had hit on that name instead of "Dungeonmaster" early on. I mean, in a sense, that's what these games are (at least to me). Group storytelling. It's a pursuit that's probably as old as mankind itself, and can be wonderfully entertaining done right.

Yeah this is true. When one said Dungeon Master in the late 70's early 80's the exposure and general knowledge was not out in the public consciousness. When one heard that they were thinking in the very least some guy decked out in harnesses and leather wearing only some chaps. :lol

Ah! So this WoD USED to be the old Vampire game? Gotcha. Yeah, the whole vampire genre has really taken a hit these days, what with the Twilight franchise aiming for the I,Carly crowd.
Anywho, it sounds not unlike this Neil Gaiman book that I'm afew chapters into called Neverwhere, at least in some respects.

Yes, well it still is. Vampire was the the first campaign setting released when WhiteWolf first introduced the system. WereWolf and Mage came out relatively quickly afterward, but the system and that campaign setting took off when the whole Goth thing started becoming popular. Thus the system of rules became synonymous with Vampire. Though in truth Vampire is only one of the 5 or 6 campaign settings. World of Darkness is the revised rules for all the games.

I haven't read that yet... Neverwhere... sounds interesting. I'll have to check it out.
 
ugh i just scarfed down three chili buns, with sauce, onions and coleslaw...i'm stuffed..
 
*sneaks up on ticklegirl while she is sleeping, and pounces*
 
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