Ok, time for a preview regarding battles and engine improvement:
Battle:
-Claire got 100 HP and 100 MP.End.
You cannot alter this values except parameters like resistance, agility, etc.
-No "Attack" command.Claire is a witch after all, she can't go around swinging giant swords and axes.So, you can only use magic.
-MP regenaration at every turn.
-The "defend command" is now "Magic Shield".It costs 5 mp, but halves the damage for one turn.
-What if you remain with 0 MP and cannot attack?Simple, just use a "tickle wave".It costs 0 MP, attacking all enemies on the battlefield, but it's rather weak...
-You can replenish ALL your HP with "Heal", but...50 MP!And remember that Claire is a Tickling Witch, so even her healing spell may add the negative status "Tickled".
-All enemies\Claire, under the "tickled" status, lose one turn.
Engine:
-640x480 resolution
-30 fps instead of 20
-Various optimizations for a smooth gameplay