• If you would like to get your account Verified, read this thread
  • The TMF is sponsored by Clips4sale - By supporting them, you're supporting us.
  • >>> If you cannot get into your account email me at [email protected] <<<
    Don't forget to include your username

So how many of you know Anita Sarkeesian

Oh for sure, I definitely thought they'd be at least somewhat taken aback by the subject matter, since 'you go and solicit people to indulge your sexual proclivities on camera' can really be interpreted in a variety of ways. That and while I've never been convinced she's "anti-sexuality" like I've seen other people argue I really didn't know what to expect, but that was sort of what encouraged me to send it to her. Nobody, to my knowledge, has heard a FemFreq take on any deliberately sexualized content. So it was something I really wanted to get their take on.

The fact that it was a well received project was a total surprise, though. I thought at best it'd be mostly criticisms with a handful of things they thought were positive. I'm still waiting on permission to actually post the content itself so everyone can see, but the tl;dr is they're significantly more kink positive than I think anyone here thought before.
 
Oh for sure, I definitely thought they'd be at least somewhat taken aback by the subject matter, since 'you go and solicit people to indulge your sexual proclivities on camera' can really be interpreted in a variety of ways. That and while I've never been convinced she's "anti-sexuality" like I've seen other people argue I really didn't know what to expect, but that was sort of what encouraged me to send it to her. Nobody, to my knowledge, has heard a FemFreq take on any deliberately sexualized content. So it was something I really wanted to get their take on.

The fact that it was a well received project was a total surprise, though. I thought at best it'd be mostly criticisms with a handful of things they thought were positive. I'm still waiting on permission to actually post the content itself so everyone can see, but the tl;dr is they're significantly more kink positive than I think anyone here thought before.

Well, kudos to you for making that leap!
 
Gave me a bit of enthusiasm to pepper in some more stuff before I put it out for one super polished finalized release. Always good to hear I'm on a good track.
 
To be honest, I kind of highly doubted you would get a heavily negative review. You handled tickling as kink in a realistic manner and the actual strength of the game has more to do with the characters and the scenarios and dialogue than anything remotely mechanical. Your characters, Jackson and Morgan, came off as real and even endearing with their relationship. Obviously we're not talking heroic archetypes or anything, but it was all so casual.

As the guy who paid to have the most blatantly sexualized encounter, I was kinda sorta uncomfortable at first, though I don't know why. Even that scene was handled well though contextually, taking something highlt sexualized and intensive and not going off the deep end into nonrealism.

And it's kinda funny how folk react to Anita. Personally, I think she's a cool chick that a bunch of beta gamers don't know how to deal with because they care too much about shit they shouldn't care about. Like...you can point out sexualization in media and have differing feelings personally...I mean, I never got prude from her vibe. I think the fact that you didn't actually make it feel uncomfortable shows something that should be a lesson to anyone that deels secret shame over their fetish; no one really cares all that much.

Hope you get permission to post soon. I want to read what is said.
 
Like I never bought the whole idea she would see tits and go "Sex! REEEEEEEEEEEEE!" or anything like that, but doing what I do, and as long as I do it, it seems normal enough to me (and all of you) but that's obviously going to effect my/your perception of it in general. It's still a "fetish game", but I wanted to make something the normies would play and, even if they didn't have fun with it, "got it" enough to see what some people might get out of it.

I had some success with non-fetish friends playing it, but they were still friends, so what were they gonna say? "This is fucking creepy as fuck, what the hell man..."? Likely not. So I figure someone what makes a career out of looking for creeper shit in otherwise for-fun (and not deliberately boner inducing) content might see. So in that regard I was really surprised to see I had, apparently, hit most of the marks I had been aiming for in terms of "normie perception" from the point of view of someone who literally does it as a career.
 
And it's kinda funny how folk react to Anita. Personally, I think she's a cool chick that a bunch of beta gamers don't know how to deal with because they care too much about shit they shouldn't care about. Like...you can point out sexualization in media and have differing feelings personally...I mean, I never got prude from her vibe.

That's a rather over-simplified view of the main arguments people have with Anita. I'd go so far as to say it's a straw man. The problems people have with Anita include, but are not limited to, the following;

One, as I joked about earlier, she took nearly two hundred grand to produce a series of videos that she is now roughly four years late on. Technically, she is delivering them, but not on the schedule she promised and certainly not the kind of content you'd expect someone with 200K to produce. I could put out videos that looked like that for free, and a lot of people do.

Two, she steals footage. A number of YouTubers have uncredited clips from their channels in FemFreq's videos. So again, what exactly was all that money for? She's used at least one piece of artwork, uncredited, from an Internet artist. There was a big to-do about it when they called her out over it.

Three, and this is the big one... she completely misrepresents the titles she's "critiquing". For example, the infamous Hitman video. Her big argument was that the game encourages, and rewards, you for killing the strippers in one of the levels. To support her point she... shows footage of someone doing just that, with their score clearly going down in the upper left corner of the screen. That's the exact opposite of a reward. A few of the things she shows in her videos are oddities that do not happen during normal playthroughs; you basically have to force the game to do them (IE, "stage it" for the video).

Which leads me to Four; her arguments are flimsy as hell. A few academics (Cathy Young, for one) and endless others have completely torn her critiques apart and she never debates her points during personal appearances; she's usually spoon-fed softball questions that are pre-screened ahead of time to keep anything tricky from actually getting through. When this doesn't happen, she's blank as a fart. Witness the aforementioned Colbert Report interview, where Stephen asked her to name three games that (something I can't remember but was central to her thesis), and she couldn't do it. And yet she bills herself as an "expert".

So, why does any of this matter? Well, it's not simply a case of, in the words of XKCD, someone being wrong on the Internet. Anita positions herself as an expert who can't be criticized or even confronted (again, all comments on her videos are turned off and she doesn't debate her points in public), and popular opinion is that anyone who disagrees with her quite frankly, entirely wrong assertions about video games is just some beta cuck misogynist, so there's no way to actually have a constructive conversation about her points. And since she's "an expert", she gets to talk at the UN, and consult at video game companies, and basically spearhead the charge against certain kinds of content in video games. And developers listen to her and her crowd, and anyone who doesn't like what they see as the bullying or pandering to a vocal minority that affects the media that they consume is basically left twisting in the wind with no way to get anyone to seriously listen to them. (Apart from simply not buying the games, that is. That works, and is increasingly being used to pressure developers to stop.)

That's not even getting to the stuff she's said about mass shootings in the past (something something toxic masculinity), which is just completely out of line. Then again, some folks have said that was McIntosh, and she was just the mouthpiece.

Personally, I'd say she's a scam artist. She's found a way to make money peddling hot air to people... and normally I wouldn't really care, but... she's representative of the kind of crybullying that's happening in a lot of the forms of media that I consume, and it's a trend that worries me. I don't think she's Satan incarnate, and I do think she's kinda cute, but... I live in California. We've had a few too many riots lately over this sort of thing, and I'm kind of afraid to see where it goes from here. I personally don't believe Anita actually believes the shit she's pushing; she just knows feminism is in right now and she's riding the wave. More power to her for that, I guess. But... yeah.
 
That's a rather over-simplified view of the main arguments people have with Anita. I'd go so far as to say it's a straw man. The problems people have with Anita include, but are not limited to, the following;

One, as I joked about earlier, she took nearly two hundred grand to produce a series of videos that she is now roughly four years late on. Technically, she is delivering them, but not on the schedule she promised and certainly not the kind of content you'd expect someone with 200K to produce. I could put out videos that looked like that for free, and a lot of people do.

Two, she steals footage. A number of YouTubers have uncredited clips from their channels in FemFreq's videos. So again, what exactly was all that money for? She's used at least one piece of artwork, uncredited, from an Internet artist. There was a big to-do about it when they called her out over it.

Three, and this is the big one... she completely misrepresents the titles she's "critiquing". For example, the infamous Hitman video. Her big argument was that the game encourages, and rewards, you for killing the strippers in one of the levels. To support her point she... shows footage of someone doing just that, with their score clearly going down in the upper left corner of the screen. That's the exact opposite of a reward. A few of the things she shows in her videos are oddities that do not happen during normal playthroughs; you basically have to force the game to do them (IE, "stage it" for the video).

Which leads me to Four; her arguments are flimsy as hell. A few academics (Cathy Young, for one) and endless others have completely torn her critiques apart and she never debates her points during personal appearances; she's usually spoon-fed softball questions that are pre-screened ahead of time to keep anything tricky from actually getting through. When this doesn't happen, she's blank as a fart. Witness the aforementioned Colbert Report interview, where Stephen asked her to name three games that (something I can't remember but was central to her thesis), and she couldn't do it. And yet she bills herself as an "expert".

So, why does any of this matter? Well, it's not simply a case of, in the words of XKCD, someone being wrong on the Internet. Anita positions herself as an expert who can't be criticized or even confronted (again, all comments on her videos are turned off and she doesn't debate her points in public), and popular opinion is that anyone who disagrees with her quite frankly, entirely wrong assertions about video games is just some beta cuck misogynist, so there's no way to actually have a constructive conversation about her points. And since she's "an expert", she gets to talk at the UN, and consult at video game companies, and basically spearhead the charge against certain kinds of content in video games. And developers listen to her and her crowd, and anyone who doesn't like what they see as the bullying or pandering to a vocal minority that affects the media that they consume is basically left twisting in the wind with no way to get anyone to seriously listen to them. (Apart from simply not buying the games, that is. That works, and is increasingly being used to pressure developers to stop.)

That's not even getting to the stuff she's said about mass shootings in the past (something something toxic masculinity), which is just completely out of line. Then again, some folks have said that was McIntosh, and she was just the mouthpiece.

Personally, I'd say she's a scam artist. She's found a way to make money peddling hot air to people... and normally I wouldn't really care, but... she's representative of the kind of crybullying that's happening in a lot of the forms of media that I consume, and it's a trend that worries me. I don't think she's Satan incarnate, and I do think she's kinda cute, but... I live in California. We've had a few too many riots lately over this sort of thing, and I'm kind of afraid to see where it goes from here. I personally don't believe Anita actually believes the shit she's pushing; she just knows feminism is in right now and she's riding the wave. More power to her for that, I guess. But... yeah.

Sooooo, do you know if she's ticklish herself? 😛
 
That's a rather over-simplified view of the main arguments people have with Anita. I'd go so far as to say it's a straw man. The problems people have with Anita include, but are not limited to, the following;

One, as I joked about earlier, she took nearly two hundred grand to produce a series of videos that she is now roughly four years late on. Technically, she is delivering them, but not on the schedule she promised and certainly not the kind of content you'd expect someone with 200K to produce. I could put out videos that looked like that for free, and a lot of people do.

Two, she steals footage. A number of YouTubers have uncredited clips from their channels in FemFreq's videos. So again, what exactly was all that money for? She's used at least one piece of artwork, uncredited, from an Internet artist. There was a big to-do about it when they called her out over it.

Three, and this is the big one... she completely misrepresents the titles she's "critiquing". For example, the infamous Hitman video. Her big argument was that the game encourages, and rewards, you for killing the strippers in one of the levels. To support her point she... shows footage of someone doing just that, with their score clearly going down in the upper left corner of the screen. That's the exact opposite of a reward. A few of the things she shows in her videos are oddities that do not happen during normal playthroughs; you basically have to force the game to do them (IE, "stage it" for the video).

Which leads me to Four; her arguments are flimsy as hell. A few academics (Cathy Young, for one) and endless others have completely torn her critiques apart and she never debates her points during personal appearances; she's usually spoon-fed softball questions that are pre-screened ahead of time to keep anything tricky from actually getting through. When this doesn't happen, she's blank as a fart. Witness the aforementioned Colbert Report interview, where Stephen asked her to name three games that (something I can't remember but was central to her thesis), and she couldn't do it. And yet she bills herself as an "expert".

So, why does any of this matter? Well, it's not simply a case of, in the words of XKCD, someone being wrong on the Internet. Anita positions herself as an expert who can't be criticized or even confronted (again, all comments on her videos are turned off and she doesn't debate her points in public), and popular opinion is that anyone who disagrees with her quite frankly, entirely wrong assertions about video games is just some beta cuck misogynist, so there's no way to actually have a constructive conversation about her points. And since she's "an expert", she gets to talk at the UN, and consult at video game companies, and basically spearhead the charge against certain kinds of content in video games. And developers listen to her and her crowd, and anyone who doesn't like what they see as the bullying or pandering to a vocal minority that affects the media that they consume is basically left twisting in the wind with no way to get anyone to seriously listen to them. (Apart from simply not buying the games, that is. That works, and is increasingly being used to pressure developers to stop.)

That's not even getting to the stuff she's said about mass shootings in the past (something something toxic masculinity), which is just completely out of line. Then again, some folks have said that was McIntosh, and she was just the mouthpiece.

Personally, I'd say she's a scam artist. She's found a way to make money peddling hot air to people... and normally I wouldn't really care, but... she's representative of the kind of crybullying that's happening in a lot of the forms of media that I consume, and it's a trend that worries me. I don't think she's Satan incarnate, and I do think she's kinda cute, but... I live in California. We've had a few too many riots lately over this sort of thing, and I'm kind of afraid to see where it goes from here. I personally don't believe Anita actually believes the shit she's pushing; she just knows feminism is in right now and she's riding the wave. More power to her for that, I guess. But... yeah.

Yeah, my general response to Anita is something along the lines of....I'd like to see your point of view, but I can't get my head that far up my ass.

I think that basically summarizes my stance on Anita. Don't think I'd waste a tickle on her. She looks like she'd cave pretty quick, but some gas my chill her out. 😉
 
The most important thing is she and her organization thought I made a good vidya.

And that supersedes everything!
 
Absolutely!

So, what's your next step?

Hopefully be granted permission to post what they sent (or at least excerpts so people know it's all legit), polish up the game a bit more, and then wide release. I'm mulling over putting it out on Steam, much shittier looking games have been released on there before, but there's a lot of licensed music and stuff in it and I'm not sure, it might just remain free.

Still though. Wide release coming soon.
 
That's a rather over-simplified view of the main arguments people have with Anita. I'd go so far as to say it's a straw man. The problems people have with Anita include, but are not limited to, the following;

One, as I joked about earlier, she took nearly two hundred grand to produce a series of videos that she is now roughly four years late on. Technically, she is delivering them, but not on the schedule she promised and certainly not the kind of content you'd expect someone with 200K to produce. I could put out videos that looked like that for free, and a lot of people do.

Two, she steals footage. A number of YouTubers have uncredited clips from their channels in FemFreq's videos. So again, what exactly was all that money for? She's used at least one piece of artwork, uncredited, from an Internet artist. There was a big to-do about it when they called her out over it.

Three, and this is the big one... she completely misrepresents the titles she's "critiquing". For example, the infamous Hitman video. Her big argument was that the game encourages, and rewards, you for killing the strippers in one of the levels. To support her point she... shows footage of someone doing just that, with their score clearly going down in the upper left corner of the screen. That's the exact opposite of a reward. A few of the things she shows in her videos are oddities that do not happen during normal playthroughs; you basically have to force the game to do them (IE, "stage it" for the video).

Which leads me to Four; her arguments are flimsy as hell. A few academics (Cathy Young, for one) and endless others have completely torn her critiques apart and she never debates her points during personal appearances; she's usually spoon-fed softball questions that are pre-screened ahead of time to keep anything tricky from actually getting through. When this doesn't happen, she's blank as a fart. Witness the aforementioned Colbert Report interview, where Stephen asked her to name three games that (something I can't remember but was central to her thesis), and she couldn't do it. And yet she bills herself as an "expert".

So, why does any of this matter? Well, it's not simply a case of, in the words of XKCD, someone being wrong on the Internet. Anita positions herself as an expert who can't be criticized or even confronted (again, all comments on her videos are turned off and she doesn't debate her points in public), and popular opinion is that anyone who disagrees with her quite frankly, entirely wrong assertions about video games is just some beta cuck misogynist, so there's no way to actually have a constructive conversation about her points. And since she's "an expert", she gets to talk at the UN, and consult at video game companies, and basically spearhead the charge against certain kinds of content in video games. And developers listen to her and her crowd, and anyone who doesn't like what they see as the bullying or pandering to a vocal minority that affects the media that they consume is basically left twisting in the wind with no way to get anyone to seriously listen to them. (Apart from simply not buying the games, that is. That works, and is increasingly being used to pressure developers to stop.)

That's not even getting to the stuff she's said about mass shootings in the past (something something toxic masculinity), which is just completely out of line. Then again, some folks have said that was McIntosh, and she was just the mouthpiece.

Personally, I'd say she's a scam artist. She's found a way to make money peddling hot air to people... and normally I wouldn't really care, but... she's representative of the kind of crybullying that's happening in a lot of the forms of media that I consume, and it's a trend that worries me. I don't think she's Satan incarnate, and I do think she's kinda cute, but... I live in California. We've had a few too many riots lately over this sort of thing, and I'm kind of afraid to see where it goes from here. I personally don't believe Anita actually believes the shit she's pushing; she just knows feminism is in right now and she's riding the wave. More power to her for that, I guess. But... yeah.

You spend a lot of space here for no real good reason trying to articulate a whole bunch of stuff like I'm supposed to care, like it's almost life or death serious for all these things you bring up. Like the point on money raised, without putting in there that the amount that ended up donated was well beyond what she put down herself and only came as a result of a whole bunch of inane and insane backlash from a cultural community (video games) that is one of the most childish in all of media.

If it chaps your ass so much, don't pay attention, like any number of other things in life. Had people done that, their "scam artist" wouldn't be anywhere near as big. I know I have no investment in it, truly, but the flagrant REEEEEEing stupidity of those against her is pretty damn pathetic.

And besides the point, what exactly does this have to do with the topic and that at hand? Is there a way this factors into James and what came of the review of his game?
 
"If it chaps your ass so much, don't pay attention"

This I disagree with. You need to call bullshit when you see it. You let it get a foothold and it flourishes. People who traffic in the currency of misinformation breed ignorance.
 
"what does it have to do? "

it's That you can't take the word of somebody who's words don't mean shit.
 
as for the music. ...look up "mp3 to midi converter". just an idea.
 
Whole thread is there to kind of spit in the eye of expectations some would have. It's funny because I don't think a single person cares about aspects of this that don't matter to the topic at hand. That said, those paragraphs about how terrible Anita is don't exactly mean a hill of crap to me, won't change my opinion, and in reality, shows me how ridiculous some people really are.

It's funny how even in a scenario which should make some folks be all "hmm...she found a game blatantly about fetish to not be this horribly sexist thing. I did not expect it". Can't win either way it seems.

And before folk really try to derail, I don't care what you say, I'm not going to debate it, and it doesn't matter. So don't waste time smacking your keyboards in dew and dorito fury.

"If it chaps your ass so much, don't pay attention"

This I disagree with. You need to call bullshit when you see it. You let it get a foothold and it flourishes. People who traffic in the currency of misinformation breed ignorance.

Oh Lord.

The gaming community is one of the most puppy shit soft groupings of people in human history. I've never seen such an idiotic backlash against putting more academic critical focus upon a medium as I have with this. It's Feminism 101 level stuff. Sometimes it's right. Sometimes it's wrong.

If gamers didn't have such a persecution complex, they'd let it lie. But they don't. And they took something small and signal boosted it and turned it into a hill to die on.

What she's doing? Not exactly a big deal and not exactly ground breaking. And paragraph after paragraph of marginally important stuff that has been parroted about isn't going to sway me, mostly because I'm a well adjusted person who could give a crap.

"what does it have to do? "

it's That you can't take the word of somebody who's words don't mean shit.

That hasn't ever stopped you from posting.
 
"Oh Lord. The gaming community is one of the most puppy shit soft groupings of people in human history."

That's your opinion and you may even find a decent amount of people to agree with it, but it doesn't lend any validity to the argument...because its your opinion.

"It's Feminism 101 level stuff. Sometimes it's right. Sometimes it's wrong."

Yes, and people should call out the wrong. You let it lay and those exposed to it, especially the uniformed and those new to the subject walk away with false ideas.

"What she's doing? Not exactly a big deal and not exactly ground breaking. And paragraph after paragraph of marginally important stuff that has been parroted about isn't going to sway me, mostly because I'm a well adjusted person who could give a crap."

This is the problem I have with the basic response of..."What's the harm?" The harm is that ignorance breads ignorance. You start with small fabrications...misinformation...false notions and you plant seeds that grow and overrun the truth. Take impressionable minds, fill them with falsehoods and let them loose on the world. These are the people that will vote, petition for legislation and elect leaders who shape policy and have a voice in how our society is run. I am not ok with these people walking around with a head full of bullshit. They make decisions that affect my life...and yours. That alone is a good reason to call bullshit when you see it.
 
considering my name isn't meangry and I don't shit on everyone I don't think I'm unreasonable.

let's do some fact checking

OP got critiqued.

OP was not given permission to release critique.

OP has waited over a year for permission (correct?)

Critique comes from feminists.

Feminism in 2017 looks more like outrage than outreach.

Do you really think this might be more than just a friendly pat on the back?
 
I think the OP was pretty straightforward in saying he didn't expect the positive review he received, and he didn't try to put any other meaning into it than, "Hey, I submitted this, and got a better reaction than I thought it might!"
 
Agreed but don't you think it would be nice to have some credibility when he releases it?

I'm thinking if it weren't sent for rational review it might be lynched by other feminists. call me crazy, but it's not out of reach.
 
Agreed but don't you think it would be nice to have some credibility when he releases it?
I'm thinking if it weren't sent for rational review it might be lynched by other feminists. call me crazy, but it's not out of reach.

I suppose. Although, if they were all that worried about other feminists, would they have given a positive review in the first place?
I figure I'll just go by what CE says they said. It was a positive review, and they liked his game.
Maybe that's all there was to it.
 
I suppose. Although, if they were all that worried about other feminists, would they have given a positive review in the first place?
I figure I'll just go by what CE says they said. It was a positive review, and they liked his game.
Maybe that's all there was to it.

But...but...but...FEMINISM IS A BLIGHT!!!

It's cool that the game got good reviews. The lesson people should take, especially here, is to stop being so weird about their own fetish and accept it as a natural part of themselves. To have confidence in it. Because it ain't that big a deal.

Instead...let's have a bunch of people chime in on the politics of Anita...cuz...that's relevant how given the actuality of the review being extremely positive.
 
What's New
9/5/25
Stop by the TMF Links Forum for updates on tickling sites all around the web

Door 44
Live Camgirls!
Live Camgirls
Streaming Videos
Pic of the Week
Pic of the Week
Congratulations to
*** brad1704 ***
The winner of our weekly Trivia, held every Sunday night at 11PM EST in our Chat Room
Back
Top