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Tormented Soles - The Original Thread.

Kalamos said:
To steal from Hero Quest a bit, we could assume they come from Aygyros or Rythia - the Aygomenian equivalents of Aegypt and Persia.

They'd make sense, since they both have large expanses of barren land, where Erouloi [the cat-people] could roam.

They could make good merchants, entertainers and maybe scouts - even if they usually avoid imperial authority at all.

I like that idea. Thought it'd be important to keep in mind that whatever his people are like, Kj had a very different upgringing. So he wouldn't have as much toruble "fitting in" in a social dynamic sence. Though the ears and tail no doubt cause him some trouble. It's just not a part of his personality to let things like that bother him. The desert backround would even help explain his tan complection and dark hair colors. If you decide we should take this route then the real question becomes how common is the knwoledge of this race? If you decide you'd like me to keep the characters uncommon traits played down then I can. Kj is resourceful enough...and stupid enough...to try and become a legend in a land that has never seen something like him before. Though I have to be honest, I think it'd be more fun if I didn't have to worry about having him wear a hooded cloak everywhere he goes.
 
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ticklish_spirit said:
The desert backround would even help explain his tan complection and dark hair colors. If you decide we should take this route then the real question becomes how common is the knwoledge of this race?
[...]
Though I have to be honest, I think it'd be more fun if I didn't have to worry about having him wear a hooded cloak everywhere he goes.

That's why I always suggest new players to go for plain humans or elves.
They are the staples of Aygomen, and you can never be wrong with them. 🙂

But...

Cat-people could spice things up a bit.


I take things seriously, as you folks might know, by now. 😀
So I really wonder how a given character or race would fit in the game.

Mind you guys, the GAME, not MY game.


About the problem of mingling in with the rest of the people...
Aygomenian folks are quite different from the usual rabble of peasants from the typical medieval fantasy RPG.

This setting isn't medieval to begin with. It is a bit like late Roman empire - so outlook and inter-racial relationships are quite different.

In Aygomen, as long as you pay your dues, won't follow any anti-imperial cult, and will toast to the emperors, you're basically free to go where money can bring you to.

You won't see hamlets raising a mob to lynch the witch. Actually, it is more likely she's be offered shelter and be revered as a link with the gods.


Most non-human [and non-elven] races are usually seen as oddities. A few people consider the non-human races lucky, and will gladly shake hands or hug them!

That's why many Aygyrans lizard-people end up serving as priests.


On the whole, Morean citizens are more concerned with nationality and language, rather than ethnicity.

As long as you can speak morean properly, you should be fairly safe.

Tharagyan people are even more used to foreigners, and none will bother you unless you try and pick a fight with somebody.


Your character's sexual orientation could be lead to "interesting" situations, though: only Aygosians are openly bi-sexual, and west-morean citizen consider consider it "unmanly".

But they are considered a bunch of uptight warmongers, and most Tharagyan people will gladly make fun of their old-fashioned morals and antics.

Again, as long as you keep it into your bedroom - and pay for the night - nobody will pester you about your choice of partner.


Fine. I can only suggest you to check the background history, now. 🙂
 
Since Hue mentioned it, it occurs to me that I *did* rule cat-people out, under a fashion, after all.

-> http://www.tickletheater.com/showthread.php?t=15352


I am not going to have Ticklish Spirit ditch his character, but next time, guys, read the docs before starting an argument. 😉

Let the sleeping Kalamos lie.
 
I guess I'm just a little lost ast to what you're looking for from me now. It sounds like you're okay with my character...but you're still waiting for me to give you something else to. I've had all the background historys read from the time I posted my bio. Hehe, I've got to say I love it when a GM creates his world with so much passion. It always makes the game more fun and much more memorable. The kinds of games that you'll be telling stories about to your friends for years, those are the best. And I get the feeling that's been the case here for some time. So, hehe, anyway, back to the point. What am I missing yet then?
 
Sounds very interesting, but I do have a question. Are Free Lancers allowed? In case some people here are unfamiliar with the term 'Free Lancer', I will explain it a bit here. A Free Lancer is a person who doesn't join and fight for a particular group of people, they fight for money and who has the most of it at that time.
 
F.L. Atlanta said:
Sounds very interesting, but I do have a question. Are Free Lancers allowed? In case some people here are unfamiliar with the term 'Free Lancer', I will explain it a bit here. A Free Lancer is a person who doesn't join and fight for a particular group of people, they fight for money and who has the most of it at that time.

Yes and no.

Explanation of answer.

No:
Tales of Aygomenia was not about fighting, so we did not divide characters by roles or faction.
You can fight, but you are not encourage to do so.

Yes:
Aygomen is a living world; if you can make up a reasonable background history for you character, you can have him/her/it do whatever you want [that is: whatever you can convince me to let you do].

Have a look here:
-> http://www.tickletheater.com/forumdisplay.php?f=54


So far I allowed users to role-play their characters under three different fashions.

A:
Alone. You make up your char, ask me to open up a thread for you, and have a go. A test drive, so to say.
Events taking place in personal threads only affect main continuum if I dictate they do.

B:
Couple. You start interacting with another player.
If you act outside main game continuum, you'll get a test thread to play on. As long as you both agree, and and keep it "safe, sane, consensual", you'll fairly free to go.

C:
Party. Full bells and whistles.
You must act within main game continuum, and you'll interact with player-controlled characters and narrator-controlled-personalities.
It is the slowest/hardest game option, but it potentially is the most rewarding, since your char becomes part of an ongoing story.


You are never forced to do anything, but I like to hear input from players about their expectations.

Be reading you.
 
Kalamos said:
Yes and no.

Explanation of answer.

No:
Tales of Aygomenia was not about fighting, so we did not divide characters by roles or faction.
You can fight, but you are not encourage to do so.

Yes:
Aygomen is a living world; if you can make up a reasonable background history for you character, you can have him/her/it do whatever you want [that is: whatever you can convince me to let you do].

Have a look here:
-> http://www.tickletheater.com/forumdisplay.php?f=54


So far I allowed users to role-play their characters under three different fashions.

A:
Alone. You make up your char, ask me to open up a thread for you, and have a go. A test drive, so to say.
Events taking place in personal threads only affect main continuum if I dictate they do.

B:
Couple. You start interacting with another player.
If you act outside main game continuum, you'll get a test thread to play on. As long as you both agree, and and keep it "safe, sane, consensual", you'll fairly free to go.

C:
Party. Full bells and whistles.
You must act within main game continuum, and you'll interact with player-controlled characters and narrator-controlled-personalities.
It is the slowest/hardest game option, but it potentially is the most rewarding, since your char becomes part of an ongoing story.


You are never forced to do anything, but I like to hear input from players about their expectations.

Be reading you.

Fully understand. I would have my character interact with as many other characters as possible. If you have any name suggestions, I would like to hear them.
 
F.L. Atlanta said:
Fully understand. I would have my character interact with as many other characters as possible. If you have any name suggestions, I would like to hear them.


Lathys Ranthanos; it is a good Tharagyan name.
 
Lathys Ranthanos's Bio.

Name: Lathys Ranthanos
Age: 23
Gender: Male
Race: Human
Description: 5’ 7.5” tall, 150 lbs, fairly muscular man. Wears a cross between a Tharagyan Tracker uniform and a Tharagyan Vigil uniform. Black cape, no helmet of any kind, Green and Brown outfit of the Tharagyan Virgil, instead of the armor breastplate, Lathys wears silver chain mail over his chest, and black boots. Lathys has short and spiky brown hair. He has and uses only 2 weapons, a medium double-edged sword and a dagger.
Bio: Lathys had a fairly easy childhood. Until he was 10, nothing unusual happened in his life. At the age of 10, Lathys decided to do what he could to help bring in some money for the family. He did some Free Lancer/Mercenary work and he got pretty good at it. One day, Lathys got caught while making a hit. Since he was so young, the punishment was changed from death to 5 years in a Dungeon. Every day during those 5 years, Lathys suffered for hours through a ‘Tickling Interrogation’. Lathys was told that if he simply would divulge information about the group that hired him, then he would be set free. Each and every time, Lathys refused saying, “On my remaining honor, I will not betray my comrades.” 5 years later, at the age of 15, Lathys was released from the Dungeon. When Lathys returned home, it was not a happy scene. Lathys’s parents found out about how he earned the money that he had earned and all about his imprisonment. They rejected him and cast him out like a piece of garbage. Lathys’s sister and brothers, who adored each other, couldn’t face him with love and kindness anymore. Feeling reject, degraded, and lonely, Lathys fled into the town of Tharagys. Before Lathys fled to Tharagys, he raided his own family’s home, at night, and took back all of the gold that he had earned from his Free Lancer/Mercenary work. There, Lathys did some Black Smith work, tailoring, and with his experience from his time as a Free Lancer/Mercenary, Lathys did some tracking and guarding work. When Lathys was 23, he decided to strike out on his own. From his work through out the years, he had saved up a plentiful supply of gold. Lathys made his own weapons, and uniform.
Misc. Info: Lathys Ranthanos came up with and lives by a saying. That saying is, “Nothing in life matters more than Honor, not even life itself.” That saying means for him, that as long as he has his honor, then nothing else matters. He could be stripped of everything and wouldn’t care as long as his honor remained in tact.

I hope this is adequate enough Kalamos. If not, then let me know and I'll take those corrections, suggestions, feedback into account.
 
So, Lathys started out as a thief [a second storey-man?] or a spy.
Factions do employ kids to do their dirty work, at times, since they are good at sneaking in and out.

I opened two new test threads. One for you, and one for Ticklish_Spirit.
They are meant to let you acquaintance yourselves with the game.

-> http://www.tickletheater.com/forumdisplay.php?f=53


You can ask me to join another player/character, *before* starting the real game.

Once you're in, you have to act by Aygomen's laws of physics: that is the only way I can let ppl play in the same continuum.
I know it is boring for you, but it does work for me, and I know where/when things take place. 🙂

A word of advice: try and find co-players with characters of comparable "power", so everybody'll get a share of the fun.


Be reading you.
 
Yeah, I figured that since Free Lancers can be used but not really in the acutally story, I might as well have him start out as one and go from there. I would like to interact with others, but that, I leave to you.
 
Well... game is not really designed to support "guilds".
Users are not meant to play "against" other players; that is Ultima Online... not ToA. 😀

Your expectations dictate your starting position: if you are looking for cybertickling, you should check Tanandra/Rilina's thread, or Phoros Visgana's story.

-> http://www.tickletheater.com/showthread.php?t=16139
-> http://www.tickletheater.com/showthread.php?t=14545


You'd like to wander about, Taj, Sethos and Vega could all use your help.

-> http://www.tickletheater.com/showthread.php?t=16191
-> http://www.tickletheater.com/showthread.php?t=14546


If you are more into pure fighting, I managed to find out a way to resolve combat - even without stats and dice rolling.
Your thread would be Valerios Maximos's.

-> http://www.tickletheater.com/showthread.php?t=15596


Let me be honest about this: I am alone doing the narration thing, for everybody.
I need to make things up, and it takes time and a bit of inspiration.

So, I need your help, as player/s, to run things off smoothly.
The weirder stuff you come up with, the longer it takes for me to write something I like.
That's why I have to enforce my opinion, as a narrator, when I feel it will benefit the game and the players as a whole.


Hope you'll have fun. 🙂
 
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cool. For right now, i'll have him cruise through my trial thread and perhaps, have him come across some other characters, like Rilina and Tandy, or Maximo's. Idea Side Note: maybe Lathys could buy Rilina in a few days or something. I would have to check with you, Kalamos, and Rilina & Tandy to make sure that is all right. As of now, there is time to sort out those details at everyone's convience.
 
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I don't know about ticklish_spirit, but my character is just about ready to enter the game. Probably after my next post when Lathys wakes up, then he'll be ready.
 
Kalamos said:
Once you're in, you have to act by Aygomen's laws of physics: that is the only way I can let ppl play in the same continuum.
I know it is boring for you, but it does work for me, and I know where/when things take place.

Any thread(s) here that contain that information?
 
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04-23-2005 Update.

Checked threads for players' activity.

Closed down inactive threads and split off out-of-continuum game lines.


Contact me via PM for details.
 
-> Darth Vegeta.


Perfect; I'll open your thread and we'll resume playing.

I'd like to edit your last in-continuum game action: you'll see the changes I plan to do.
 
I plan on trimming your last in-continuum action: I feel it would be more challenging if Valerios *tried* to reach the bridge, rather than taking things for granted.

I feel like doing some numbers-crunching, if it is ok with you; since you chose to have a fighting character, it would be a shame to waster the opportunity.

I'll be describing involved math in the posts, so you'll be on-top of things as you play.
We'll test it out soon.
 
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