Ok Deus here is my latest review... for the first time I started as mage. Honestly I can understand why is everyone so jumpy when it comes to Thief and Mage. With mage I couldn't even dream of defeating Lady Venus until lvl 5 and even then I used up all my healing implements. Now with Bee on my hands I want to kill my character by making her jump into lair of goblins. She hits me with 30+ dmg and my mage barely has 120 hp... so four hits and I am down. Only potions I can buy heal me by 30 hp. No healing spells... no spells that hurt her more than 60 hp, anything I do I am over in 5 turns at most.
Really unrealistic for mages.
I will check that out. As I said, I PERSONALLY, have beat Chapter 1 with a level 3 mage. I used no almighty creator powers to do so (other than simple knowledge of everything you could want to know). So, like I said, I'll check in on that.
*This was a very brief test...but I just fought Honey Bee as a level 3 Mage with the level 3 apparel and her regular attacks were doing 13 damage. Not 30, 13. I'm sure if she uses "Tickle Feet" it will get up into the 20's but...DO YOU HAVE THE THIN COTTON GOWN?
You have to stay up to date with apparel or you WILL LOSE. But I cannot recreate the situation you guys are describing assuming I am fully PREPARED for the fights.
**The problem is that you are leveling up to 5, which is a dangerous level. Every level before the third level (2,5,8,etc) is extremely dangerous because you are on the verge of the next armor, but cannot get the next armor yet. Enemies have a set in stone stat increase on each level. If I could make it dynamic I WOULD, but as it is, I cannot.
Honey Bee's Proficiency increases by 3 with every level. I cannot change this, except nerfing her to the point that she would be incapable of harming the Soldier.
I CAN add in an NPC who will reduce your level if you get too high...or I could just give bosses set in stone levels. That would certainly make everything easier but frankly I just don't want to do that. It contradicts the plot, and as an RPG the plot is a rather important aspect.
In the 3.2 update there will be a few additions to the boss fights. Special "Events" you can trigger by doing certain things. Here's an example:
- If Honey Bee uses Flight, tickling her foot removes the state immediately.
More strategic elements like that will be added, making bosses more thought provoking (hopefully). I'm not going to reveal what these events are, but I'm sure some people will discover them and spoil it and then everyone can take advantage of it. That's my full intention, helping each other out with little things.
But seriously...you shouldn't have to go to level 5 to beat Venus. You just shouldn't have to if you are using your skills wisely. I mean good lord, if you have the Small Feather equipped the flipping Mage does 25 damage a pop, and she only recovers 14 a turn in the version you have, while probably doing maybe 15 with a non-effective tickle?
I'll keep looking into it, see what's so broken, but I know for a fact it's not impossible as you make it out to be. If you're really dead set on powerleveling to beat a boss, just save yourself the pain and anguish and power level to the next multiple of 3. That will unlock the next available apparel upgrade.
Just remember: stats are VERY LOW in this game. I'll see if I can fix this by multiplying every stat by 10. If that fixes how drastic one level difference is, GOOD THIS PROBLEM WILL BE SOLVED. If not, then well...sorry.
***Included as attachments are Lady Venus and Honey Bee attacking a Level 3 Mage with the Thin Cotton Gown using neutral tickling attacks.