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Tower of Gargalesis (Tickling RPG M/F, F/F, F/M)

A month later, I must agree. I'd like to see the unpacked files, since my own file is long-since dusty and dead.
 
I'll make another un-pack version of the files and post them when I get back from Uni. The guy who asked me for the unpacked files on here contacted me directly so I just sent him a link through the message he sent
 
And what bonus areas??? Did I miss something??? I thought I had the newest version. The revamped version ended after chapter 2 Beelzebebe right???
The most recent version ends after beating the 2nd floor's boss (can't remember her name off the top of my head) also I think I know what Carnivore is talking about when he mentions "bonus" areas as I was also a beta tester for the later part of TOG's development mainly as a bug tester but I did give feedback on occasion, the "bonus" areas Carivore is talking about if we're talking about the same thing weren't really new areas that gave anything new to the actual game itself per se, they were actually more like test fields that were used during the beta testing phase to test certain things in the game before being put into the game itself, an example would be the Paranoia fight, speaking of which there's an interesting story for that one, the version of 4.6 that deus was originally going to to release that would have introduced the "The Grudge" quest had to be pulled at the last minute because it was discovered that there was no way to access the area where you'd fight Paranoia thus making the quest incomplete-able and the game impassible from that point. I also have to agree with Carnivore's statement that all pre and post revamp builds that were released should be available to show how far the project has come since it first started.
 
As much as I like the mystery, the actual story is pretty depressing and stupid. The short story is, real life got in the way. I have some kind of on-again/off-again crippling depression. So every once in a while, something will trigger me and I become useless and suicidal for a few weeks until something brings me out of it.

About two years ago? My computer got completely frick fracked and I lost literally everything. Not just this game, but everything. Several stories I was working on, photos, work documents, and of course this game and everything related to it.

So I deflated and gave up on pretty much everything. It's a funk I still haven't completely come out of. I've felt guilty about giving up on this every day since the incident.

Randomly I got a note on DA from someone asking about it, and out of nowhere I suddenly have the inspiration to get back at it. The problem is I can't continue where I left off. It's been too long, I don't have VX anymore, and I honestly want to change so many things it would be a disaster if I tried.

That doesn't mean I've got anything to show yet. I've got an obscene amount of material planned out and I'm taking this one step at a time as I try to rebuild what I've lost.

What I want to do is, first, say hi and apologize for vanishing for years. Second, I'm going to do this, and it's going to be much better than before. I'm going to address all of the issues brought up here, which combined with my own changing views on game design. I can't set any deadlines, my life is busy as hell, but I'm going to try to keep everyone updated with my progress and how things are going.

If anyone is interested in keeping me from making any horrible decisions, or doesn't care about spoilers and just wants to provide some feedback on my ideas, shoot me a PM.

I can't promise any timelines, but I can promise this will get done and it'll be worth it.
 
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How wow! I was just talking about this with someone today! I'm going to have to go back and play this again to celebrate!
 
Great to see you back man, hopefully things are starting to go a bit better for you. Can't wait to see what you roll out with.
 
I'm kinda confused does "I can't continue where I left off" and all the talk about doing a lot of things different mean a complete overhaul or a new game? Or is still about the same ToG game?
 
INSERT BIG RETURN SPEECH HERE


I can hook you up with VX Ace if you feel so inclined.
(and you have nothing against pirating)
I can also Beta test and give feedback on ideas and stuff.

As for the depression thing... Well... I resurrected you once, I can AND WILL do it again if I must.
(yes, i was the guy that revived him)

If you need my assistance, I'll be here 🙂


...


Oh wait... he said send a PM....

Whoops.... ummm.... uhhhh...

*sheepishly backs away*
 
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I'm kinda confused does "I can't continue where I left off" and all the talk about doing a lot of things different mean a complete overhaul or a new game? Or is still about the same ToG game?

That's a good question I think what he means with "I can't continue where I left off" is he lost all of the original source materials for TOG (game script ideas and things like that) which would make resuming the development at it's current point hard to do (that and he's lost his copy of VX which could be another obstacle) BTW Deus glad to know that you're still alive and I'm still ready and willing to help any way I can, I have just one question, do you still have the HDD from your broken pc? because if so I might be able to salvage some if not all of that data for you.
 
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That's a good question I think what he means with "I can't continue where I left off" is he lost all of the original source materials for TOG (game script ideas and things like that) which would make resuming the development at it's current point hard to do (that and he's lost his copy of VX which could be another obstacle) BTW Deus glad to know that you're still alive and I'm still ready and willing to help any way I can, I have just one question, do you still have the HDD from your broken pc? because if so I might be able to salvage some if not all of that data for you.


OOHH OOHH OOHH!!! YOU'RE TALKING ABOUT RECOUVA, RIGHT!?

I have that. It works... although... only if he

A) still has the HDD

and

B) hasn't used it since the incident
(cuz of overwriting the data)
 
OOHH OOHH OOHH!!! YOU'RE TALKING ABOUT RECOUVA, RIGHT!?

I have that. It works... although... only if he

A) still has the HDD

and

B) hasn't used it since the incident
(cuz of overwriting the data)

Kinda, first I'd check to see if the sectors on the HDD haven't been damaged because if they're not it should be possible to just connect the HDD to a PC using a SATA/IDE to USB connection (which I have) and just copy the files off of the HDD to something like a flash drive, now if the sectors are damaged then I'd start using RECOUVA but like you pointed out, either method would only work is he still has the HDD and hasn't overwritten the data.
 
Kinda, first I'd check to see if the sectors on the HDD haven't been damaged because if they're not it should be possible to just connect the HDD to a PC using a SATA/IDE to USB connection (which I have) and just copy the files off of the HDD to something like a flash drive, now if the sectors are damaged then I'd start using RECOUVA but like you pointed out, either method would only work is he still has the HDD and hasn't overwritten the data.

While I appreciate the sentiment, the HDD in question was fried to the point it was making my apartment smell like electrical burn...so it's long since been disposed of, along with the entire computer it was attached to.

I already have VX Ace, which frankly is so much better than VX I can't even begin to express my love for it. Again, though, thanks for the offers.

What I want to do with the game, which I feel was broken at the foundation, is something I can't just do by going into the original source files. So, this does mean starting from scratch. However, I've been planning extensively what this will entail, which I won't get into here.

Suffice to say: it's going to fix a lot of the issues both players and I have with the game I left behind. I'll leave a little to the imagination at this point, but if I can get my stuff together, I'll make a new post detailing what I want to do with this game.

Again, PM me if anyone is interested in helping. It's been a long, long time since I worked on this and I've set realistic expectations for myself.

I'm much more open to suggestion than before 🙂
 
While I appreciate the sentiment, the HDD in question was fried to the point it was making my apartment smell like electrical burn...so it's long since been disposed of, along with the entire computer it was attached to.
That's what I feared well it didn't hurt to ask.

I already have VX Ace, which frankly is so much better than VX I can't even begin to express my love for it. Again, though, thanks for the offers.
I'm glad to hear you have something to work with that's going to help alot in revamping the game.

Again, PM me if anyone is interested in helping. It's been a long, long time since I worked on this and I've set realistic expectations for myself.
You can expect a PM from me shortly.

I'm much more open to suggestion than before 🙂
I always thought you were pretty open to suggestions the first time around TBCH but if you say you're more open now more power to ya.
 
Dues it is just nice seeing you are alive and well first and foremost. I am sorry to hear about your depression. I recently had a friend that took his life because of it. I hope you can find your way to come all the way back from it. Second welcome back. From what you have given us from the other 2 versions I say, as I tell all others, that you take as much time as you want. Because my Patience is still legendary.

Good luck to your real life. I hope you pull through that first. Games can wait unless they help.
 
Welcome back, Deus!

We're all rooting for you. Sort yourself out first and then come back to ToG.

Good luck with everything! Looking forward to this update of yours!
 
I'd like to put this out there:

I'm reading back through this thread, but since it's a rather long one, if you have any serious or minor grievances with the game (difficulty, scaling, poor writing, etc), tell me and I will address these issues.

I promise nothing like the Haunted House will ever happen again, but if there is anything else absolutely abhorrent, I want to know so I can take that into consideration.
 
I'd like to put this out there:

I'm reading back through this thread, but since it's a rather long one, if you have any serious or minor grievances with the game (difficulty, scaling, poor writing, etc), tell me and I will address these issues.

I promise nothing like the Haunted House will ever happen again, but if there is anything else absolutely abhorrent, I want to know so I can take that into consideration.

I feel kinda bad being the first to respond to this, but I wasn't a big fan of that system where the enemies scaled to the point that gaining levels actually made it more difficult. It felt like it sorta punished you for playing the game more.

But for the most part, I agree with everyone else. The game had such exciting potential, and what was there was really great. It's great seeing you back, and in the mood to create, with all the inspiration. It's a nice thing to see.
 
I feel kinda bad being the first to respond to this, but I wasn't a big fan of that system where the enemies scaled to the point that gaining levels actually made it more difficult. It felt like it sorta punished you for playing the game more.

But for the most part, I agree with everyone else. The game had such exciting potential, and what was there was really great. It's great seeing you back, and in the mood to create, with all the inspiration. It's a nice thing to see.

I completely agree and can assure you this is gone.

Leveling up will always be a positive moving forward and you will never cock block yourself by being over prepared. And, in fact, players will be rewarded for exploring as much as possible.
 
I completely agree and can assure you this is gone.

Leveling up will always be a positive moving forward and you will never cock block yourself by being over prepared. And, in fact, players will be rewarded for exploring as much as possible.

Yeah, I remember that my first playtrough was stopped in it's tracks because I overleveled so much trying to beat Belzebebe that she got so powerful I simply couldn't beat her. Even with the White Feather.


Actually, a suggestion for you and all tickling game makers: A God Mode is a pretty good thing to have in your game. Make it completely optional but leave it there, it helps a shitton. Some people are just interested in the tickling content and not in the "game" factor of the game. Or at least sometimes they just feel like stomping everything and getting to the content.
 
The enemy scaling with you thing was my only issue, otherwise I loved where the game was going. Oh, and yea, the haunted house, lol. The first time I got there I was playing without internet so I couldn't even get on too see what this thread said to get past it. Took me a while but I figured it out after almost throwing my computer. Lol, so, yes, avoid that, or at the very least least a little bit more of a simple clue.
 
To think I'd see the day. Quite the pleasant surprise. Good to see you, Deus!
 
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