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Tower of Gargalesis (Tickling RPG M/F, F/F, F/M)

First off, great game! just one or two bugs i have noticed, if i had a very long fight with bebe and lost, i don't get a game over scene 🙁 not sure if this is a bug but, when i fight bosses my body part weaknesses all become the same excluding my main weakness e.g feet, mage.

Also had a little idea, as i have heard it discussed, concerning the issue of twins tome points resetting. I thought maybe you could pay honey bee tickle essence to reset your points, with it becoming more expensive each time you do it. This would also work story wise as she gives you the book in the first place, just an idea.

Keep up the good work! 🙂
 
So, playing DwtD with a ranger has been interesting. I don't have a lot of tricks up my sleeve compared to the mage, but the combat has still kept my attention with the tactics needed to make it though the early bosses. Recruited the goblin nice and early, figuring she would be a big help against Calypso. Silly me.

But forget fighting Calypso - here's a word from my spokesman concerning teleportation puzzles:

View attachment 269473

Had to break out the ol' notebook and pen for this one. And I still managed to try out every single other teleportation circle in there before stepping on the "right" one. My relief at finding Calypso was short lived, as, well, it was Calypso. Maybe there was a trick to beating her - she certainly seemed to have elemental abilities, and a mage could likely find a weakness. Maybe she was weak to ice when she was leo, or whatever. But as a ranger, damned if I could find any chink in the armor. Every spot seemed to do about 30-odd points of damage, making for a damn long fight with her at 2400 hp. Sucked down all my healing items, but I just barely managed to edge her out. It was actually kind of a nice effect - I like the idea of her being a complete match for me, with the winner very much in question even near the end of the battle.

Ended up tickling her to see how the scene came out. I did feel bad (which is good), but damned if I was doing that battle over again. I tend to be a white-hat in these games, so hopefully my Jesus-like Karma will outweigh this one little slip. Also hopefully it won't have any long-term consequences.

Working on Hathor now. It's like hitting a brick wall (or tickling - same effect to the wall), but I haven't done much experimentation as of yet. At least I'll get Spaz for it. Girl can solo the minor bosses, and appears to be quite the necessity in DwtD.



In an unrelated query, how are people building their rangers? I'm at level 4, which means I'm just getting beyond the mandatory stamina-buffs and into the realm of actual options. Mamonology seems to be the big skill, however it also seems that it requires major points invested in observation, a skill with no immediate benefit. Do those who've rolled with the ranger longer than me think it's worth it?
 
Starting at 2 or 3, Observe starts inflicting Studied Lvl 1 which reduces the enemy's four main stats by I believe 5% for the duration of the fight. At 4 or 5, you inflict Lvl 2 which reduces all stats by 10%. Lvl 5 Observe nets you aspects which fip the game play o. It's head.

I'd say observe is well worth the investment. Up there with your traps, tonics, and toxins.

That Calypso was also broken. The real test will be when people start tackling her without the broken aura. The aura, when working properly, leaves only 1 spot and 1 element vulnerable for damage.

I hope everyone is enjlying the Chaos worlds, I'm trying to I've each one some kind of interesting gimmick. The next one involves jumping between platforms in the dark 😀
 
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Man, Groo, that sounds like an even longer Cal fight than I had with my thief. I'm pretty sure she's got a spot, though. I will say that so far Spaz (you've got me saying it too!) is not necessary for DwtD. I've got a thief past Bebe, and I still haven't named the thing yet. I was afraid the level bug would screw me over going forward, but that might have been fixed.

Point being: its doable! Just pretty hard. I'd say Soldier's have it the easiest if you're willing to get into long, slow, turtle-y fights. Slayers fight fast but require massive healing resources (I get 2 mpg!) And the thief is the crafty strange one, using items and armor unheard of to other classes, dodging and stealing. I haven't played a Ranger, so I can't say how to level her. It really depends on her early class abilities.
 
She saved my ass, too.:lol

See Carnivore...you're more hardcore a gamer than me. I don't doubt it's doable, but it is something I will have to take on faith, because bleeped if I'm leaving the high-level sidekick at home.:blush

I hope everyone is enjlying the Chaos worlds, I'm trying to I've each one some kind of interesting gimmick. The next one involves jumping between platforms in the dark 😀

Oh yeah. They're great fun.

😛issed😛issed😛issed:cool

Anyway, good to hear Observe is more than some analyze ability. It sounds really handy.
 
Well, it has to be doable without Spaz for now. There's the potential for the tanuki pet eventually, if memory of ideas-Deus-had-that-aren't-just-cool-things-in-my-head serves correctly. The dark, intense master-slave pet relationship. Perfect for my ruthless Slayer...
 
hmm, i guess i'm a little beat up as to how study really works...
i got mamonology, i maxed study, yet i'm not able to unlock aspects whenever i study mamono...
help, anyone?
 
hmm, i guess i'm a little beat up as to how study really works...
i got mamonology, i maxed study, yet i'm not able to unlock aspects whenever i study mamono...
help, anyone?

It works just fine for me. Not all of the mamono have aspects for you to learn, have you tried with a Fairy or Goblin? It should definetly work for those two.

I'd advise to just study every mamono you meet once, so you don't miss any aspects.

... Actually now that you got me thinking, all the normal mamono have aspects, just not the bosses and sub-bosses.
 
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It works just fine for me. Not all of the mamono have aspects for you to learn, have you tried with a Fairy or Goblin? It should definetly work for those two.

I'd advise to just study every mamono you meet once, so you don't miss any aspects.

... Actually now that you got me thinking, all the normal mamono have aspects, just not the bosses and sub-bosses.

Hmm, i have even gotten so far as to try studying mamono like 7 or 8 times, yet no aspect will show...

Nevermind that, just got it to work... actually, it takes a gazillion times, but it's well worth it
*goes to borg voice*
We are ranger...
your aspects will be added to our own...
resistence is futile...
😀

About all the normal mamono, there is one mamono i've failed to aspectize, kusugu slug, which sucks cause her aspects are insane
 
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There is a 50% chance, and you only get 1 chance per fight.

Goblin, Fairy, Mushroom, Bunny, Slug, Ant, and Bug are the aspects available now. There are some BITCHING aspects coming in Chapter 4 (namely the Howler, who will make the Slayer cry in envy).
 
Hardly. While Howler will give the Ranger +150% prof, it comes at -50% end. Not to mention you gainthr Howler's weakest spot as well as hein limited to her moves. The burst damage is just juicy though. Hunters won't be able to dps race like Slayers.
 
It's going to be great once this game has multiplayer and we could all have one big tickle fight to the death to see which class is the best. <3

Loving my Thief atm though. Slayer is too awesome too.
 
I've waited and waited for you to do your little tweaks, updates and check how your masterpiece will look in the end, and now I am ready to give you full critique. Keep notice that I didn't read anything here, so I have no idea about half of the things that are happening or in store, I am saying just from my own personal experience.

Story: As I first entered the field that is now a maze of hedge I was surprised. This was something new, something better I thought. Who knew what he had in store for me this time? The answer was too surprising... around every corner darkness lurked and I couldn't escape, I was scared of mamono and starting again, I got into the game and thrills of being chased around with no way to defend myself.... and then! Oh look at the chest. *gasp*

The very beginning drove me to start playing this game again, wondering what else changed here and I am still not disappointed. Actually characters now have more backbone, more personality than ever. Even our hero/heroine has strong opinion about the world from very beginning.

I still haven't passed the point of Lady Venus, but so far you get high praises for your work. You have surprised me.

System: Skill system, new events, variations, none of these things went unnoticed. From the very start you implemented everything you learned from previous times, making things more interesting, but also balanced.

Hell I've been Witch since start of the series, but I have not ever been so powerful as I am since skill system. Jaquelin, darling, I love you 😛

Game Overs: I was actually mostly surprised about this part. For someone saying that they are at their wits end with writing game overs for different classes/mobs/events, you always make something new, some variation, some new implement of acarophilia's manifestation. And you are still not stopping... hope you got good cooling system inside your mind. 😛

Still now I have few questions about game I don't get quite:
-What the hell is Batman quote for in character creation?
-Is Allignment system operational?
-How are you? 😛
 
Bashiku said:
What the hell is Batman quote for in character creation?
I assume you're referring to "Have you ever danced with the Devil in the pale moonlight?"
This is a switch for Deus' more masochistic version. Yes is on, No is Normal Difficulty.
Bashiku said:
Is Allignment system operational?
I don't believe so, not yet. As we don't seem to have a Heart Crystal, I don't really know... unless it's tied into the Skill Tree system;
Outsider (Neutrality)
Gargalesis (Evil/Red)
Knismesis (Good/Blue)

Though I don't think this is the case.
 
It's going to be great once this game has multiplayer and we could all have one big tickle fight to the death to see which class is the best. <3

Loving my Thief atm though. Slayer is too awesome too.

We seem to be birds of a feather, Inverse. Those are my top two as well. I've got a trailblazing thief, shamelessly stealing from anything in her path, as well as a merciless Slayer tickling anything in her path, even if it might be someone useful later (sorry, Spaz).

But if we're talking about a one on one match for champion class, I'd say the final two standing would be the thief and the soldier. The slayer is just too ticklish to win the long fight against a soldier's endurance, that turtle makes for a long but safe fight. But the thief has that stockpile of unique items, which could make the difference against anyone. To be fair, I haven't played as all the new classes (I'll get to you soon, Hunter! Sorry, mage, but I'm just not that into you), but those are my picks for best Outsider v. Outsider grudge match.

Silky Thighs v. Quivering Belly! Chivalry v. Theft! The Tickle in the Tower! Float like a Bebe, sting like a Honey Bee!
 
I assume you're referring to "Have you ever danced with the Devil in the pale moonlight?"
This is a switch for Deus' more masochistic version. Yes is on, No is Normal Difficulty.

He should've put third option 'I am gonna bust you up', for super easy gameplay.

Just kidding, I like difficult it is, he shouldn't change a thing, since earliest weakest class (Second to thief as far as I hear) Mage is now busting... ahem...
 
i like the 1-on-1-comparison of classes, but every class has a mayor weakness: they submit to the right kind of ranger-mamono-aspect, and that is just knowing the first two chapters.

giggle goblin will work wonders against thiefs, knismeshroom is wicked as hell (and a nice way to bypass the frustrating search for weaknesses when it comes to calypso, btw), kusugu slug is pretty evil, too
 
Ultra Super Hard mode is unlocked by beating the game on DWTD and getting the, I guess "code" to unlock a playthrough as Josephine. She's a Mystic who has only 80% base stats across the board, with the largest skill set in the game. She gets some unique dialogue and has a different history from the individual classes, who, for the record, each have a slightly different history.

Chapter 4 starts getting into this. Man, I am an ass for telling you guys so much stuff is coming in Chapter 4 >_>

Edit: knismeshroom is wicked as hell (and a nice way to bypass the frustrating search for weaknesses when it comes to calypso, btw)

Thanks for pointing that out. I fixed that.
 
Hardly. While Howler will give the Ranger +150% prof, it comes at -50% end. Not to mention you gainthr Howler's weakest spot as well as hein limited to her moves. The burst damage is just juicy though. Hunters won't be able to dps race like Slayers.

So while the slayer is a glass cannon, the howler aspect is a flamethrower made of oxygen?🙂



Anyhoo, just nailed Beelzebebe on DwtD. Just started playing around with the aspects - right now it seems more "nifty" than astonishingly useful, but I haven't done more than experiment with the goblin's abilities. If we actually partially inherit the monster's statlines, I for one am interested in taking the slug aspect and watching my enemy's attacks do minimum damage while I roll around in my digusting slime and mock their futility.

On another note, Triple A+ for the scene with Hathor at the campfire. I wasn't too interested in Honey Bee's scene. It carried the exact same theme as the first one (Outsider feels bad, Honeybee comforts her). Meanwhile, Hathor treats us to a side of her personality that we hadn't seen before: A motherly, nurturing side that shows she does in fact think about more than sex.
 
Just finished the second fight with Calypso... nice challenge yet manageable (not to mention that answering all of the greek mythology questions totally worths it). But after reading the post a little doubt came to me. Well, more like 2 actually:

1- This time I got no "tickle the brat / try to help her" option, Calypso gets defeated and then vanishes after the dialogue she has with the Outsider. Is that because I chose not to tickle her after the first fight or is it supposed to be like that?
2- About that black/white feather thingy... is it aviable on the DWTD mode or just in the normal difficulty?

Anyway, chapter 2 has been awesome, looking forward to chapter 3! :lol
 
Confused....

Just restarted with the newest update.....beat the giggle goblin chief (Spaz)..and found her in the new starting clearing. Unfortunately, there is no option to give her essence to level her. Did I miss a trigger that I dont remember? Or is there a certain part of the game to reach before you can start leveling her? I know it was no trouble the first time I played....and I vaguely remember finding out that you could level her sometime after I got her,but I dont know what activated it. Any advice/suggestions?
 
is possible go to the second floor of the tower?

what can I do after I defeated balbezebe?
 
Thanks for pointing that out. I fixed that.

you're welcome, glad i'm also able to do my part... i already thought it was a bug, since it was easier to beat the right version of calypso with the knismeshroom activated than to beat the wrong version of calypso

Let me guess, no resistence against tickles without a specific goal?
(well, the spores WOULD eventually hit a ticklish spot, cause it's actually aiming at the full body)

fun aside, i still don't get calypsos spots in the second fight...
 
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