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Who Hunts Monsters [MV]

For some reason in the forest I cannot get below the statue to the left to push it up? Thats the only bug I've encountered so far xD
 
Okay, so that's what happened. I reloaded my save from just before I accepted the quest in order to do it again, just so I could see what went wrong. Three of the four fairies are there. However, the fairy that's supposed to be in the bottom left corner is missing in action. Not invisible, just not there. I tried hitting the action button where your map said she's supposed to be but no dice..

odd, i'll move her and upload a fix, just a second

Deleted her, replaced her with one of the working ones, uploaded a fix, let me know.

she was the first one i made, so likely i made a change to the others and never made that change to her. should work now i hope???
 
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For some reason in the forest I cannot get below the statue to the left to push it up? Thats the only bug I've encountered so far xD

-.- i'm a moron, i fixed that

T_T this is as much a disaster as every launch omg
 
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First of all, like I said before. It's a part of making any game. You're not failing, you're just experiencing what I'm certain all game creators experience. Don't worry so much~

Secondly, I think you need to post an updated link or something, because the most recent fixes you made aren't showing up. The fourth fairy is still playing hard to get.
 
First of all, like I said before. It's a part of making any game. You're not failing, you're just experiencing what I'm certain all game creators experience. Don't worry so much~

Secondly, I think you need to post an updated link or something, because the most recent fixes you made aren't showing up. The fourth fairy is still playing hard to get.

i really don't know what's wrong...she's identical to the others...
 
Werecats' fury assault will hit Angie through "Take Cover."

Also, the sparkle in the bottom-mid of this map says something about a rock being determined to help you, but there's no rock there, just the sparkle/glow layer on the tile.

I think one of the fairy spawns may still be bugged? I went to all the spots (killed 3 fairies: top left, bottom right, mid right) and the 4th (bottom left?) is MIA? Did a switch or something get screwed up by me using the return charm midquest? I'm using the Google Drive version.

Edit: Is it possible the upload didn't go through? You mentioned fixing it in a previous post.

Edit v2: If you copied/pasted the fairies, is it possible that they might be messing up due to a couple fairies sharing a switch that they shouldn't? E.g., if we have fairies A, B, C, and D, is it possible when the player kills fairy C, both fairies C and D disappear from the map? (I don't have RPG Maker MV, so I'm kind of guessing based off of eyeballing Map012.json in a text editor. I'm seeing "selfSwitch" stuff which suggests my shot in the dark here is wrong, though, as I assume self-switches apply to individual fairies.)
 
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Werecats' fury assault will hit Angie through "Take Cover."

Also, the sparkle in the bottom-mid of this map says something about a rock being determined to help you, but there's no rock there, just the sparkle/glow layer on the tile..

;_; fixed all those...
 
Werecats' fury assault will hit Angie through "Take Cover."

Also, the sparkle in the bottom-mid of this map says something about a rock being determined to help you, but there's no rock there, just the sparkle/glow layer on the tile.

I think one of the fairy spawns may still be bugged? I went to all the spots (killed 3 fairies: top left, bottom right, mid right) and the 4th (bottom left?) is MIA? Did a switch or something get screwed up by me using the return charm midquest? I'm using the Google Drive version.

Edit: Is it possible the upload didn't go through? You mentioned fixing it in a previous post.

Edit v2: If you copied/pasted the fairies, is it possible that they might be messing up due to a couple fairies sharing a switch that they shouldn't? E.g., if we have fairies A, B, C, and D, is it possible when the player kills fairy C, both fairies C and D disappear from the map?

the fairies are all utilizing "self switches" which only update for each of them individually, there's no way one is getting turned off by another dying.

their later pages also only utilize self switches so there's no way they're updating to a later event page. is it still just the one in the bottom left who is being trouble?

i'll try doing a hard update instead of using the desktop app. it may require anyone playing to close their browser and re-open it. give me a few minutes.

edit: i started up a save i have on my computer, set the fairy quest to 2 and all 4 are showing up. let me see what happens if i defeat them going for bottom left last.

edit 2: it works just fine when i do it, which means the drive must not be updating Map0012 properly...then again it clearly has the quest, just that one fairy isn't working. I wonder...

edit 3: manually deleted and re-added Map0012 by itself, rather than doing the entire data folder. maybe now? i had to reset my browser and lost my save game that's caught up, or i'd be able to check myself.
 
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It's okay, we still love your game.

Hmm... I have an idea.

When did you fix those? If I check the data folder, I see the last upload for map 12 was May 12, 2016 18:11 PDT.

I wonder if the browser is just stupidly serving cached versions of the game maps. I wonder if just purging browser cache will fix this...

EDIT: Saved back in town, cleared browser cache completely, and went back to the forest. Didn't resolve stuff. Puzzling.
 
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i really really don't know what's preventing that fourth fairy from showing...it works for me on my computer, it is identical to the others in the code, and every change i've made with drive has always worked by just re-upping the data folder...

i don't know why this update has caused so many issues...everything works for me, but there are so many things that i can't even figure out how they happened...

edit: completely nuked the data folder, recompiled my game, then manually put the data folder back on the drive.
 
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I know absolutely nothing about fixing problems, so since Lurk knows about the problem I'ma just sit back and let you two hash it out. xD
 
The save rock in the bottom-middle of forest is fixed. I'm going to see if I can reload from before I started the fairy quest and progress back up to it.

Last save I had has rogue at level 1. Going to re-grind to 3-4 and then post an update on fairy status. :-x
 
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Does anyone have an Indiexpo or downloaded save? i want to try one of those other mediums to see if maybe it's just google drive finally failing me...

;_; i'm so sorry, this was supposed to be a simple, easy update that would lead to gnashing of teeth and wailing because of the boss, not because of bugs getting into the content...
 
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So, I cleared browser cache, loaded up a save file from the end of ch1 (before completion), switched to rogue, got the quest at 1, leveled up to 3, went to the forest and made a beeline for SW corner... No fairy. :-\

The save bottom rock is present and nudged a bit to the left from where the old save point was, and the other 3 fairies are in their spots, though. So strange. I even tried walking around the SW area mashing spacebar to see if the fairy was just invisible.

Well, what about patching the quest to require 3 fairies killed? :-x
 
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So, I cleared browser cache, loaded up a save file from the end of ch1 (before completion), switched to rogue, got the quest at 1, leveled up to 3, went to the forest and made a beeline for SW corner... No fairy. :-\

The save bottom rock is present and nudged a bit to the left from where the old save point was, though.

so you talk to miller lite, talk to the poster, go to the forest, get the small dialogue from angie, and then if you immediately go south the fairy never shows?

1049CST: I posted an update. the tree below the save rock should be a stump now, and the fairy should spawn next to it. i redid the fairy entirely, check for me please.

if this doesn't work, i'll see if it works to change it to 3 fairies...

edit...: i give up, re-edited it to only require 3 fairies defeated to open the portal. if you've already defeated 3 fairies, the portal should just be open. if you just defeat 3 you should get the cutscene. T_T please let me know if this is working...
 
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i changed the quest entirely to just use those three fairies. right now it's got an ugly fix that will cause all three to open portals when you hit 3 fairies found. on the download/indiexpo release i'll be adjusting that. this is just so that people who have taken down all 3 can enter the fairy portal.

if anyone can confirm if at least this much is working i can cry myself to sleep T_T
 
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Reloaded a save, and there is in fact a fancy little portal near one of the fairies. I'm sorry this bug is causing so many problems, though..
 
Sorry about the delay, BrewedWar. I was trying to see if I could work out a way for people to try moving their save files between IndieExpo and Google Drive. I'll check again now.

Here's what I discovered about saving the save files from the web version of RPG Maker MV games so far.

Here's how to download save files from the RPG Maker MV web games (like the Who Hunts Monsters version on Google Drive).

1. Go to the URL (web address) for the game using Chrome.
2. Hit F12 (This opens the dev tools).
3. Make sure the "Console" tab of dev tools is selected.
4. Load a saving function. To do so, paste this function into the console:
Code:
(function(console){

    console.save = function(data, filename){

        if(!data) {
            console.error('Console.save: No data')
            return;
        }

        if(!filename) filename = 'console.json'

        if(typeof data === "object"){
            data = JSON.stringify(data, undefined, 4)
        }

        var blob = new Blob([data], {type: 'text/json'}),
            e    = document.createEvent('MouseEvents'),
            a    = document.createElement('a')

        a.download = filename
        a.href = window.URL.createObjectURL(blob)
        a.dataset.downloadurl =  ['text/json', a.download, a.href].join(':')
        e.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null)
        a.dispatchEvent(e)
    }
})(console)
5. Call the saving function on one of the save slots. To do this, type this into the console: console.save(localStorage["RPG FileXX"], "fileXX.rpgsave") but replace the XX with the save slot you want. E.g., if you want to save slot 20, you would type console.save(localStorage["RPG File20"], "file20.rpgsave") into the console.

I'm still working on specifics of how to load the saves across different platforms. Another post is forthcoming.
 
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Loaded from an earlier save and re-got the fairy quest. Only requires dispatching 3 fairies now, as you said. I can only find the NW corner and the statue fairies. I'm not seeing the third. I think these fairies really have it out for you, Brewed.

1049CST: I posted an update. the tree below the save rock should be a stump now, and the fairy should spawn next to it. i redid the fairy entirely, check for me please.

if this doesn't work, i'll see if it works to change it to 3 fairies...

Was the new third fairy supposed to be around here?

KRKct2C.png



EDIT: If I load one of my old save files from the 4-fairy quest where I killed 3 fairies, I see a portal in the NW corner.
 
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AHA. I have figured out the strategy to Titania... Sort of. I've ALMOST figured out how to time it right...

...Stupid mega attack came a turn early last time..
 
I removed the fourth entirely. The nw, statue and the one near Miller Lite's hole should be the only ones left. I really am going to cry if I can't figure this out ;-; I don't know why this is so difficult.
 
Found a little bug. At the fourth fairy, if you talk to her from behind, then during her quiz Angela will be walking away from her... https://gyazo.com/d928a5b7989a74b6b832ba18ac2a1296
The fight still starts normally if you get them right, but it looks pretty odd XD

Also I am not sure if it was intended or not, but Solis Wrath keeps hitting me even when I use Take Cover...
 
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I do want to congratulate you on achieving one goal - Creating a boss that is truly deserving of the term hardcore. I see a goal in the distance. I know she's beatable once I figure out how... I just haven't gotten there yet. xD I may have to restart it after buying a few more health pots... Also, I love the four game over scenes from the fairies.~ I love the game over from Titania too, but I personally found it amusing that the four named fairies each obsessed over a unique body part.
 
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