Some Chapter 2 Previews
hi all .-. i've been hard at work fixin up chapter 2, but it's still a very long way off. i wanted to update y'all with some new info, if'n you aren't keepin up with me else where.
Jack of All Trades Update:
https://www.youtube.com/watch?v=NXzRrCaXB1s
so i'm going back through and reworking some of the classes a bit. the rogue i feel is next to perfect after the balancing i did with titania, which made me consider going back and adjusting the other three.
the biggest update is probably the Jack, whom i've reworked quite a bit. i've cemented "Double Strike" as the core ability to the Jack when fighting physical vulnerable abilities, with your kit built around supplementing that.
in addition, Luck now plays a big role for Jacks. Your Luck is a % chance on every ability use, to do bonus damage equal to 20% of your Luck value.
New abilities include: Ethereal Blade (gain magic damage on every hit equal to 50% of a Mystic Missile basically), and Blade Surge (a priority attack that deals bonus damage for every stack of Rolling Stone you have).
Soul Prison Update:
https://www.youtube.com/watch?v=VVRi7FAUw3k
i've reworked the guild log to now include your soul prisons! no more hunting through a hundred million key items. instead you just open you guild log and boom! you have your job list at the top, then all of your unlocked soul eggs after ^_^ it looks much nicer and i'm very happy with the result.
Bacardi Playable:
https://www.youtube.com/watch?v=_lsuT-TJ2DY
Angie will run into a side quest in Chapter 2 that is mandatory for finishing the chapter. while on that quest...things go awry and someone needs to come to her aid. who better than everyone's favorite spazz, Bacardi??
Bacardi was designed from the ground up to fit his fast-paced, gotta-go frantic personality. he's a vicious attacker, who can buff the team, and who heals by hurting people.
AND YES: while you're playing as Bacardi ALL of the game over scenes you can encounter are redesigned JUSt for him. they won't just be copy-pasta'd from Angie, they'll be unique to his personality.
AND YES: when he teams up with Angie, if the two of them lose, you get a pretty awesome game over scene with both of them!!
NO: he won't get his own reward scenes .-. sorry
Captain Morrigan Playable:
https://www.youtube.com/watch?v=Ji66_liMoVE
eventually, in Chapter 2, Angie is going to run into a bit of trouble again. But poor Bacardi is too tuckered out from helping her earlier >_<
who better to come to her aid then Captain Morrigan herself??
That's right, our first Support class character! Captain Morrigan is a Paladin, and her kit revolves around buffing her team, protecting them, and when needed unleashing a good old can of Judgment on her foes.
YES: she'll be included in any Game Overs that she and Angie run into while working together.
Also featured in this video is a new plugin i started using that makes enemies have a "Breathing" animation. idk it just looks cool and makes the sprites feel more alive. one cool feature is their breathing slows down as they take more damage!
that's all the updates i have for now .-. i'm hard at work trying to get all the database related issues taken care of before i start designing the maps.
chapter 2 is a ways off, but i want to keep everyone involved and up to date on my progress. one so you know i'm working hehehe, and two so you can get excited and keep this fire under my butt lit >_<
thanks everyone! i hope you enjoy the videos and are as excited for this chapter as I am .-.
Edit: added the new Main Menu! Why go digging for Guild Log or the Return Charm when they should be front and center? Now they are!